Deep jungle: Difference between revisions
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(Moved manually-populated creatures/plants to separate "Encounters" section. Mentioned goatfolk haunts. Misc cleanup.) |
(Update game version) |
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''To be added'' | ''To be added'' | ||
{{references|2.0.203. | {{references|2.0.203.42}} | ||
[[Category:Terrain]] | [[Category:Terrain]] |
Latest revision as of 06:02, 9 June 2022
This article has information that is missing or not up to par.
Reason: Expand description, add ingredients (if any) |
This article has information that is missing or not up to par.
Reason: Expand description, add ingredients (if any)
Reason: Expand description, add ingredients (if any)
deep jungle
Thriving florae pack the loam with maze-dense roots, and a high-wreath canopy chokes off the last beams of light.
The deep jungle is a minor late-game region that covers much of the eastern side of the world map. Settlements known as goatfolk haunts can be dynamically generated within this terrain.
Notable Locations
None
Deep Jungle Creatures
Possible Lair Owners
Deep Jungle Plants
Deep Jungle Encounters
- aloe fugues
- dromad trader
- elder tartbeard with tartbeards
- flowers patches
- flowers patches with feral lah
- life saps
- sunflower patches with deep slumberling
- svardym eld with svardym jut
- svardym scrounge
- vantabud
- aloe fugues
- dromad trader
- elder tartbeard with tartbeards
- flowers patches
- flowers patches with feral lah
- life saps
- sunflower patches with deep slumberling
- svardym eld with svardym jut
- svardym scrounge
- vantabud
Deep Jungle Ingredients
To be added
References
This information is reliable as of patch 2.0.203.42. |
This information is reliable as of patch 2.0.203.42.