Large boulder: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 16: Line 16:
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| inheritingfrom = Item
| inheritingfrom = Item
| dynamictable = {{Dynamic object|Items|LargeBoulder}}
| desc = A huge piece of rock, older than every idea.
| desc = A huge piece of rock, older than every idea.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 01:27, 27 October 2021

large boulder
Large boulder.png
16
PV (thrown)
♥
3d10+3
Damage (thrown)
average: 19.5range: 6-33
$
0.01
Commerce Value
500
lbs.
Weight
Character

ID?Use this ID to Wish for the item

LargeBoulder

Spawns in

Items

Extra Info:
  • Cannot be walked on/through
  • This object is occluding
large boulder

A huge piece of rock, older than every idea.

Perfect

The large boulder is a thrown weapon with extremely high penetration and damage potential. It is possible to pick up and throw a large boulder even if it would make you exceed your carry weight. This trait can be useful for blocking corridors in zones without digging creatures.

Creatures crushed under large boulders cannot be looted until the boulder has been removed.

Unlike stones, large boulders have a low flaming temperature on par with most organic objects.

Thrown Weapon Behavior

Main article: Thrown weapon combat

Like all thrown weapons if the large boulder is used as a melee weapon, it acts only as a 4/4 ♥1d21-2 (Avg: 1.5) cudgel weapon.[1]

References

This information is reliable as of patch 2.0.201.53.
  1. XRL.World.Parts.Combat, method FireEvent, in the MeleeAttackWithWeapon case