Mechanical: Difference between revisions

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(not technically an effect, not sure how to categorize)
 
m (rewording)
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* Grant [[Night Vision]] at level 12 if the creature does not already have [[Dark Vision]]
* Grant [[Night Vision]] at level 12 if the creature does not already have [[Dark Vision]]
* No longer drops a corpse
* No longer drops a corpse
* Have their base Electric resistance is set to -50
* Have their base Electric resistance set to -50
* Have their base Heat and Cold resistance is set to 25
* Have their base Heat and Cold resistance set to 25
* Are considered Inorganic
* Are considered Inorganic
* Bleeds {{favilink|oil}}, and is able to bleed if not able to before
* Bleed {{favilink|oil}}, and are able to bleed if not able to before
* [[Dismember]]ed parts will be able to be [[Disassemble]]d into [[bits]]
* [[Dismember]]ed parts will be able to be [[Disassemble]]d into [[bits]]
* All body parts are considered mechanical (and thus ineligible for [[fungal infection]]s and [[tattoo gun|tattooing]])
* Will have all body parts considered mechanical (and thus ineligible for [[fungal infection]]s and [[tattoo gun|tattooing]])
* Their name will have {{qud text|&cmechanical|notxml}} prepended
* Will have {{qud text|&cmechanical|notxml}} prepended to their name
* Have "There is a low, persistent hum emanating outward." appended to their description
* Have "There is a low, persistent hum emanating outward." appended to their description

Revision as of 13:27, 16 October 2019

This information is reliable as of patch 2.0.195.2. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.195.2.
mechanical
ID

Roboticized

mechanical is a rare part that all creatures are eligible of becoming. Upon creature spawn, they have a 0.00001% chance of being mechanical. Robots cannot be mechanical.

When mechanical, creatures:

  • Are invulnerable to mental attacks (have no brain)
  • Are made out of metal if they weren't already
  • Grant Night Vision at level 12 if the creature does not already have Dark Vision
  • No longer drops a corpse
  • Have their base Electric resistance set to -50
  • Have their base Heat and Cold resistance set to 25
  • Are considered Inorganic
  • Bleed oil, and are able to bleed if not able to before
  • Dismembered parts will be able to be Disassembled into bits
  • Will have all body parts considered mechanical (and thus ineligible for fungal infections and tattooing)
  • Will have mechanical prepended to their name
  • Have "There is a low, persistent hum emanating outward." appended to their description