Mirrorshades: Difference between revisions
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| extra = {{Extra info|metal = yes | spectacles = yes | refractive = yes | flashprotection = yes}} | | extra = {{Extra info|metal = yes | spectacles = yes | refractive = yes | flashprotection = yes}} | ||
| inheritingfrom = Armor | | inheritingfrom = Armor | ||
| dynamictable = {{Dynamic object|Items|Mirrorshades}} | |||
| ego = 1 | | ego = 1 | ||
| reputationbonus = {{reputation bonus|{{FactionID to name|Strangers}}|100}} | | reputationbonus = {{reputation bonus|{{FactionID to name|Strangers}}|100}} | ||
| wornon = Face | | wornon = Face | ||
| supportedmods = CommonMods,EyewearMods | | supportedmods = CommonMods,EyewearMods | ||
| categories = Eyewear | | categories = Eyewear | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 13:26, 26 October 2021
mirrorshades
Complexity
|
0 |
---|---|
Tier
|
3 |
<03> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Reputation Bonus
|
mysterious strangers: 100 |
Potential
Mods? |
|
Character
|
] |
ID?
|
Mirrorshades |
Worn On
|
Face |
Spawns in
|
|
Attributes
|
1 Ego |
Extra Info:
| |
Infobox data from game version 2.0.202.92
|
Wearing a pair of mirrorshades grants +1 Ego and provides protection against visual flash effects.
Mirrorshades, along with spectacles, are the only two items that grant corrected vision, which corrects the short-distance vision caused by Myopia. They are both very fragile, however, and have a 1% chance every hit to become broken.[1] Modding the mirrorshades to be sturdy prevents this.
In addition, mirrorshades have a hidden 1% chance to refract light-based attacks with -60 to +60 degree variance.[2][3]
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.