Molting basilisk: Difference between revisions
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| ma = 2 | | ma = 2 | ||
| marange = 2 | | marange = 2 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Molting Basilisk | | id = Molting Basilisk | ||
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| renderstr = R | | renderstr = R | ||
| role = Lurker | | role = Lurker | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Quadruped}} | ||
| inheritingfrom = BaseReptile | | inheritingfrom = BaseReptile | ||
| quickness = 100 | | quickness = 100 | ||
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| desc = The basilisk is nature's statue; its scaled skin is the color of dull quartz and it strikes as still a pose as an artist's mould. | | desc = The basilisk is nature's statue; its scaled skin is the color of dull quartz and it strikes as still a pose as an artist's mould. | ||
| categories = Reptiles | | categories = Reptiles | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 14:39, 18 January 2024
Level: 25 | |
| |
Acid Res: 0 Elec Res: 50 Cold Res: 50 Heat Res: 0 | |
Character
|
R |
---|---|
ID?
|
Molting Basilisk |
Faction
|
unshelled reptiles (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
| |
\stony bite3d3 ≈ x1(100%) | |
Skills
| |
Mutations
| |
Experience?
|
625 XP |
XP Tier
|
5 |
Role
|
Lurker |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
The basilisk is nature's statue; its scaled skin is the color of dull quartz and it strikes as still a pose as an artist's mould.
The molting basilisk is a creature that can be found within the depths of Bethesda Susa. If one is in the zone, there will be many molting basilisk husks scattered throughout. Even the look command will not autosnap to this creature, and the display name will be molting basilisk husk. It will remain perfectly still unless the player is standing right next to it, with negative unshelled reptiles reputation. Then it will strike with its \stony bite. Getting hit by this bite will inflict a stony debuff, which decreases movespeed, with the intensity of the penalty stacking depending on how many times stony is inflicted.