Mutating: Difference between revisions

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(Created page with "{{effect|&Mmutating|In the process of mutating.|Mutating}} {{qud quote notxml|&MYou start to feel unstable.}} {{name}} is an effect that is caused by getting hit b...")
 
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{{name}} is an [[Effects|effect]] that is caused by getting hit by a {{favilink|gamma moth|gamma moth's}} {{favilink|mutating gaze}}. After some period of time, mutation points, a defect, or a mutation will be gained.
{{name}} is an [[Effects|effect]] that is caused by getting hit by a {{favilink|gamma moth|gamma moth's}} {{favilink|mutating gaze}}. After some period of time, mutation points, a defect, or a mutation will be gained.
==Mutating Result==
==Mutating Result==
If a creature is '''Mutating''' due to a {{favilink|gamma moth}}, there will be an incubation period of 100 player turns before the full effects appear.<ref><code>XRL.World.Parts.MutateOnHit</code></ref> Once these 100 turns are up, there is a chance of either gaining a new [[mutations|mutation]], [[:category:Defects|defect]], or mutation points.
If a creature is {{name}} due to a {{favilink|gamma moth}}, there will be an incubation period of 100 player turns before the full effects appear.<ref><code>XRL.World.Parts.MutateOnHit</code></ref> Once these 100 turns are up, there is a chance of either gaining a new [[mutations|mutation]], [[:category:Defects|defect]], or mutation points.
{| class="wikitable"
{| class="wikitable"
!Effect
!Effect

Revision as of 18:25, 30 August 2019

mutating
ID

Mutating

mutating

In the process of mutating.

You start to feel unstable.

mutating is an effect that is caused by getting hit by a gamma moth's mutating gaze. After some period of time, mutation points, a defect, or a mutation will be gained.

Mutating Result

If a creature is mutating due to a gamma moth, there will be an incubation period of 100 player turns before the full effects appear.[1] Once these 100 turns are up, there is a chance of either gaining a new mutation, defect, or mutation points.

Effect Chance
Mutation 10%
Defect 80%
1d41-4 (Avg: 2.5) mutation points 10%
from population MutatingResults in PopulationTables.xml.

Chimera and Esper does not alter what kind of mutations are gained from this.

If the mutating creature already has all mutations in a specific category (all mutations or all defects), and that category is chosen, the mutation result will do nothing.

References

  1. XRL.World.Parts.MutateOnHit