Random-point recoiler: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text|random-point recoiler}} | | title = {{Qud text|random-point recoiler}} | ||
| image = randompoint recoiler.png | | image = randompoint recoiler.png | ||
| overrideimages = {{altimage start}}{{altimage | randompoint recoiler identified.png | type = identified}}{{altimage | randompoint recoiler unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 15 | | commerce = 15 | ||
| chargeused = 2500 | |||
| chargefunction = Teleportation | |||
| id = Ruin Recoiler | |||
| complexity = 3 | | complexity = 3 | ||
| tier = 4 | | tier = 4 | ||
Line 10: | Line 16: | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yr | |||
| renderstr = ♦ | | renderstr = ♦ | ||
| | | extra = {{Extra info|empsensitive = yes | metal = yes}} | ||
| inheritingfrom = BaseRecoiler | |||
| dynamictable = {{Dynamic object|Items|Ruin Recoiler}} | |||
| unidentifiedimage = randompoint recoiler unidentified.png | |||
| unidentifiedname = {{Qud shader|c|{{(}}small stone{{)}}}} | |||
| unidentifiedaltname = small circular stone | |||
| supportedmods = CommonMods,ElectronicsMods | |||
| desc = A small crystalline disk with a recessed button on top. | | desc = A small crystalline disk with a recessed button on top. | ||
| categories = Recoilers | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
A {{Name}} or, perhaps more aptly, '''ruin recoiler''' is a [[recoiler]] that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.{{Code Reference | class = RandomRuinRecoiler}} | |||
An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named {{Qud text | &yRetroversion Hyperboloid Sammu recoiler}}. | |||
In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name {{Name}}. | |||
== Tips == | |||
{{opinion}} | |||
* If the player has a surplus of 1, 2 and 3 bits, repeatedly creating {{name|plural}} can be a quick way to establish shortcuts around Qud, facilitating quicker access to locations such as the {{favilink|Six Day Stilt}}. Undesired recoilers may be scrapped. | |||
* {{name|plural}} may lead to a high-tier areas such as the {{favilink|Palladium Reef}} or {{favilink|Moon Stair}}, depositing the player in a dangerous situation. | |||
* Particularly beautiful ruins may be cleared out and used as a home base for the player. | |||
== References == | |||
[[Category:Recoilers]] | [[Category:Recoilers]] |
Latest revision as of 02:57, 19 January 2024
random-point recoiler
1 lb. Weight | |
Charge per Use
|
2500 |
---|---|
Charge Used For
|
Teleportation |
Complexity
|
3 |
Tier
|
4 |
<1234> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
♦ |
ID?
|
Ruin Recoiler |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
random-point recoiler
A small crystalline disk with a recessed button on top.
A random-point recoiler or, perhaps more aptly, ruin recoiler is a recoiler that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.[1]
An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named Retroversion Hyperboloid Sammu recoiler.
In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler.
Tips
This section is opinion-based. Your mileage may vary.
- If the player has a surplus of 1, 2 and 3 bits, repeatedly creating random-point recoilers can be a quick way to establish shortcuts around Qud, facilitating quicker access to locations such as the Six Day Stilt. Undesired recoilers may be scrapped.
- random-point recoilers may lead to a high-tier areas such as the Palladium Reef or Moon Stair, depositing the player in a dangerous situation.
- Particularly beautiful ruins may be cleared out and used as a home base for the player.
References
- ↑
XRL.World.Parts.RandomRuinRecoiler