Random-point recoiler: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| tilecolors = yr
| tilecolors = yr
| renderstr = ♦
| renderstr = ♦
| extra = {{Extra info|empsensitive = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| inheritingfrom = BaseRecoiler
| inheritingfrom = BaseRecoiler
| unidentifiedinfo = {{Unidentified info | tile = randompoint recoiler unidentified.png | name = {{Qud shader|c|{{(}}small stone{{)}}}} | altname = small circular stone }}
| dynamictable = {{Dynamic object|Items|Ruin Recoiler}}
| unidentifiedimage = randompoint recoiler unidentified.png
| unidentifiedname = {{Qud shader|c|{{(}}small stone{{)}}}}
| unidentifiedaltname = small circular stone
| supportedmods = CommonMods,ElectronicsMods
| desc = A small crystalline disk with a recessed button on top.
| desc = A small crystalline disk with a recessed button on top.
| categories = Recoilers
| categories = Recoilers
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
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In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name {{Name}}.
In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name {{Name}}.
== Tips ==
{{opinion}}
* If the player has a surplus of 1, 2 and 3 bits, repeatedly creating {{name|plural}} can be a quick way to establish shortcuts around Qud, facilitating quicker access to locations such as the {{favilink|Six Day Stilt}}.  Undesired recoilers may be scrapped.
* {{name|plural}} may lead to a high-tier areas such as the {{favilink|Palladium Reef}} or {{favilink|Moon Stair}}, depositing the player in a dangerous situation.
* Particularly beautiful ruins may be cleared out and used as a home base for the player.


== References ==
== References ==
[[Category:Recoilers]]
[[Category:Recoilers]]

Latest revision as of 02:57, 19 January 2024

random-point recoiler
$
15.00
Commerce Value
1
lb.
Weight
Charge per Use

2500

Charge Used For

Teleportation

Complexity

3

Tier

4

<1234>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics

Character

ID?Use this ID to Wish for the item

Ruin Recoiler

Spawns in

Items

Extra Info:
random-point recoiler

A small crystalline disk with a recessed button on top.

Perfect

A random-point recoiler or, perhaps more aptly, ruin recoiler is a recoiler that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.[1]

An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named Retroversion Hyperboloid Sammu recoiler.

In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler.

Tips

This section is opinion-based. Your mileage may vary.
  • If the player has a surplus of 1, 2 and 3 bits, repeatedly creating random-point recoilers can be a quick way to establish shortcuts around Qud, facilitating quicker access to locations such as the Six Day Stilt. Undesired recoilers may be scrapped.
  • random-point recoilers may lead to a high-tier areas such as the Palladium Reef or Moon Stair, depositing the player in a dangerous situation.
  • Particularly beautiful ruins may be cleared out and used as a home base for the player.

References

  1. XRL.World.Parts.RandomRuinRecoiler