Template:Mod: Difference between revisions
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(add empsensitive) |
(Add chargeused) |
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|PowerLoadSensitive=Boolean | |PowerLoadSensitive=Boolean | ||
|EMPSensitive=Boolean | |EMPSensitive=Boolean | ||
|ChargeUsed=Integer | |||
|Type=List (,) of String (hierarchy;allowed values=*General | |Type=List (,) of String (hierarchy;allowed values=*General | ||
**Pottery | **Pottery | ||
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|PowerLoadSensitive = {{{powerloadsensitive|no}}} | |PowerLoadSensitive = {{{powerloadsensitive|no}}} | ||
|EMPSensitive = {{{empsensitive|no}}} | |EMPSensitive = {{{empsensitive|no}}} | ||
|ChargeUsed = {{{chargeused|}}} | |||
|DisplayName = {{{title|{{#titleparts:{{PAGENAME}}}} }}} | |DisplayName = {{{title|{{#titleparts:{{PAGENAME}}}} }}} | ||
|PlainName = {{#invoke: HTMLParse | strip_formatting | html ={{{title|{{#titleparts:{{PAGENAME}}}} }}}}} | |PlainName = {{#invoke: HTMLParse | strip_formatting | html ={{{title|{{#titleparts:{{PAGENAME}}}} }}}}} | ||
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{{#if: {{{difficulty|}}}|{{infobox row|[[Artifact difficulty|Difficulty]] increase|{{{difficulty}}} }} }} | {{#if: {{{difficulty|}}}|{{infobox row|[[Artifact difficulty|Difficulty]] increase|{{{difficulty}}} }} }} | ||
{{#if: {{{complexity|}}}|{{infobox row|[[Artifact complexity|Complexity]] increase|{{{complexity}}} }} }} | {{#if: {{{complexity|}}}|{{infobox row|[[Artifact complexity|Complexity]] increase|{{{complexity}}} }} }} | ||
{{#if:{{{chargeused|}}}|{{infobox row|Charge per Use|{{cell performance for charge|{{{chargeused}}}}} }} }} | |||
{{#ifeq:{{{empsensitive|no}}}|yes|{{infobox row|[[EMP-sensitive?]]|yes}}}} | {{#ifeq:{{{empsensitive|no}}}|yes|{{infobox row|[[EMP-sensitive?]]|yes}}}} | ||
{{#ifeq:{{{powerloadsensitive|no}}}|yes|{{infobox row|{{Tooltip|Whether this mod can be further<br/>enhanced by the [[Overloaded]] mod|Power load-sensitive?}}|yes}}}} | {{#ifeq:{{{powerloadsensitive|no}}}|yes|{{infobox row|{{Tooltip|Whether this mod can be further<br/>enhanced by the [[Overloaded]] mod|Power load-sensitive?}}|yes}}}} | ||
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! nativetier | ! nativetier | ||
| The native tier it spawns in. | | The native tier it spawns in. | ||
| integer | |||
|- | |||
! chargeused | |||
| Amount of charge consumed per use by this mod, if applicable. | |||
| integer | | integer | ||
|- | |- | ||
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| difficulty = | | difficulty = | ||
| complexity = | | complexity = | ||
| chargeused = | |||
| powerloadsensitive = | | powerloadsensitive = | ||
| empsensitive = | | empsensitive = | ||
| desc = | | desc = | ||
| restriction = | | restriction = | ||
}}</nowiki></pre> | }}</nowiki></pre> | ||
</noinclude> | </noinclude> |
Revision as of 14:42, 8 October 2021
This template defines the table "Mods". View table. For the tables/ mod groups the mod belongs in, tag the page as the appropriate category. should be the table name but with proper spaces.
title | display name of the mod ingame. | {{Qud text|(displayname with color codes)}}
|
---|---|---|
type | category of the mod (for the query module) | Hierarchy. Choose the most specific category it applies to, it it's in multiple tables, separate each by an comma (,).
Choice of:
|
restriction | any further specifications from type. | strings |
mintier | minimum tier items it can appear on. defaults to 0 | integer |
maxtier | maximum tier items it can appear on. defaults to 99 | integer |
rarity | rarity. | character(C, U, R, M) |
id | the name of the object in Mods.xml. This is MANDATORY and must be unique. | string |
tinkerable | defaults to no | yes/no |
canautotinker | whether the mod can generate on an item created by tinkering, defaults to yes | yes/no |
tinkertier | what tier of complexity this mod adds onto the object | integer |
nativetier | The native tier it spawns in. | integer |
chargeused | Amount of charge consumed per use by this mod, if applicable. | integer |
powerloadsensitive | Whether this mod is "power load-sensitive". Power load-sensitive mods can be enhanced by the Overloaded mod. | yes/no |
empsensitive | Whether this mod is EMP-sensitive. | yes/no |
value | value. what this alters the base Commerce of the object by. | float |
desc | description. | string |
Source code Copy/Paste. Delete all blank fields.
{{Mod | title = | type = | id = | rarity = | tinkerable = | canautotinker = | tinkertier = | nativetier = | value = | difficulty = | complexity = | chargeused = | powerloadsensitive = | empsensitive = | desc = | restriction = }}