Drilldown: Characters
Jump to navigation
Jump to search
Choose a table:
- Anatomies (737)
- ArtifactData (441)
- Characters (1101)
- CookingEffects (65)
- CorpseTables (78)
- Corpses (118)
- CreatureFactions (704)
- CreatureMutations (860)
- Cybernetics (77)
- DynamicObjects (1939)
- Effects (82)
- EncounterTableRows (2118)
- EncounterTables (70)
- ExtraInfo (1718)
- FactionFeelings (138)
- Factions (76)
- Food (138)
- FurnitureData (25)
- GeneralData (2800)
- Inventory (1298)
- ItemsTable (1177)
- Liquids (27)
- Locations (42)
- MissileWeaponData (66)
- Modability (563)
- Mods (65)
- Mutations (130)
- OnEatEffects (21)
- PhysicalProperties (1080)
- Quests (27)
- Recipes (10)
- ReputationBonuses (49)
- Skills (154)
- VersHist (679)
- VersHistInfobox (2635)
- WaterRitualSkills (16)
- All pages (14258)
Use the filters below to narrow your results.
12+1d3+6d2 (1) ·
12+1d3+8d2 (3) ·
14+1d3+8d1 (1) ·
16+1d3+3d2 (1) ·
22 (1) ·
33 (1) ·
34 (1) ·
52 (1)
11 (1) ·
12 (1) ·
14 (1) ·
14+1d3+8d1 (1) ·
17 (1) ·
4+1d2+6d2-1 (1) ·
4+1d2+8d2-1 (3) ·
7+1d3+3d2-1 (1)
14 (1) ·
14+1d3+8d1 (1) ·
15 (1) ·
16 (1) ·
4+1d2+6d2-1 (1) ·
4+1d2+8d2-1 (3) ·
40 (1) ·
7+1d3+3d2-1 (1)
14+1d3+8d1 (1) ·
19 (1) ·
21 (1) ·
23 (1) ·
26 (1) ·
6+1d2+6d2 (1) ·
6+1d2+8d2 (3) ·
7+1d3+3d2-1 (1)
Axe (1) ·
Axe Proficiency (1) ·
Backswing (1) ·
Bludgeon (2) ·
Calloused (3) ·
Carbide Chef (1) ·
Charge (6) ·
Charging Strike (Cudgel) (2) ·
Cleave (1) ·
Conk (1) ·
Cooking and Gathering (1) ·
Cudgel (5) ·
Cudgel Proficiency (3) ·
Customs and Folklore (1) ·
Demolish (1) ·
Dismember (1) ·
Endurance (1) ·
Fasting Way (4) ·
Harvestry (1) ·
Hook and Drag (1) ·
Intimidate (1) ·
Iron Mind (4) ·
Jump (4) ·
Meditate (4) ·
Menacing Stare (1) ·
Mind over Body (1) ·
Multiweapon Expertise (3) ·
Multiweapon Fighting (1) ·
Multiweapon Mastery (1) ·
Multiweapon Proficiency (2) ·
Shield (1) ·
Slam (2) ·
Spicer (1) ·
Swimming (7) ·
Trash Divining (1) ·
Weathered (3) ·
Wilderness Lore: Jungles (1) ·
Wilderness Lore: Rivers and Lakes (1)
Showing below up to 10 results in range #1 to #10.
View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)