Water: Difference between revisions

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738 bytes added ,  20:35, 3 December 2020
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(Added a bit of trivia)
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| value=1
| value=1
| image=water.png
| image=water.png
| overrideimages = {{altimage start}}{{altimage | water.png | type = large pool}}{{altimage | salty water puddle.png | type = large pool #2}}{{altimage | water variation 1.png | type = puddle sprite #1}}{{altimage | water variation 2.png | type = puddle sprite #2}}{{altimage | water variation 3.png | type = puddle sprite #3}}{{altimage | water variation 4.png | type = puddle sprite #4}}{{altimage | water variation 5.png | type = puddle sprite #5}}{{altimage | water variation 6.png | type = puddle sprite #6}}{{altimage | water variation 7.png | type = puddle sprite #7}}{{altimage | water variation 8.png | type = puddle sprite #8}}{{altimage end}}
}}
}}
There are two major forms of water that the player will encounter.
There are two major forms of water that the player will encounter.
If in a pure form, {{name}} is rendered as {{qud text|&Bfresh water}} and will be a brighter color, flickering much more often than salt water. Salt water is much more common and cannot be used to satiate thirst or be used for trading. Adding {{name}} to any other liquid will cause the liquid to be {{qud text|&Ydilute|notxml}}. Any mentions of {{name}} in this article will be assumed to be about {{qud text|&Bfresh water}} unless specified.
If in a pure form, {{name}} is rendered as {{qud text|&Bfresh water}}. Salt water is much more common and cannot be used to satiate thirst or be used for trading. Adding {{name}} to any other liquid will cause the liquid to be {{qud text|&Ydilute|notxml}}. Any mentions of {{name}} in this article will be assumed to be about {{qud text|&Bfresh water}} unless specified.
 
If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water.


==Sources of Water==
==Sources of Water==

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