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(Added an advancement table and an advantages/disadvantages section, which I made a slight change to.) |
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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Physical | | type = Physical | ||
| cost = 2 | | cost = 2 | ||
| id = ElectromagneticPulse | | id = ElectromagneticPulse | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You generate an electromagnetic pulse that disables nearby artifacts and machines. | | desc = You generate an electromagnetic pulse that disables nearby artifacts and machines. | ||
Area: &C(level based)&y centered around yourself\nDuration: &C(level based)&y - &C(level based)&y rounds\nCooldown: 200 rounds | |||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
'''Electromagnetic Pulse''' is a physical mutation that grants the "Emit Pulse" ability, which disables any [[Properties#EMP Sensitive|EMP sensitive]] objects caught within it's radius (such as [[Artifact|artifacts]] and robots), as well as any EMP sensitive items being carried or wielded by any creatures caught within the radius. This ability, when used by a player, does not affect any items they are carrying. | |||
== Formulas == | |||
The following formulas are used to determine duration based on mutation level. | |||
{| class="wikitable" | |||
! Duration (Minimum) | |||
|{{simple formula | 4 + Level * 2) }} | |||
|- | |||
! Duration (Maximum) | |||
|{{simple formula | (13 + Level * 2) }} | |||
|} | |||
Radius is not determined by a formula. Instead, it is determined based on certain mutation level thresholds: | |||
{| class="wikitable" | |||
! If Level < 5 | |||
|{{simple formula | 2 (5x5) }} | |||
|- | |||
! If 5 ≤ Level < 9 | |||
|{{simple formula | 5 (11x11) }} | |||
|- | |||
! If Level ≥ 9 | |||
|{{simple formula | 9 (19x19) }} | |||
|} | |||
== Advancement Table == | |||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | {| class="wikitable" | ||
!Mutation Level | !Mutation Level | ||
Line 56: | Line 86: | ||
|19x19 (9) | |19x19 (9) | ||
|} | |} | ||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
!Mutation Level | |||
!Duration | |||
!Area (Radius) | |||
|- | |||
|11 | |||
|26-35 rounds | |||
|19x19 (9) | |||
|- | |||
|12 | |||
|28-37 rounds | |||
|19x19 (9) | |||
|- | |||
|13 | |||
|30-39 rounds | |||
|19x19 (9) | |||
|- | |||
|14 | |||
|32-41 rounds | |||
|19x19 (9) | |||
|- | |||
|15 | |||
|34-43 rounds | |||
|19x19 (9) | |||
|- | |||
|16 | |||
|36-45 rounds | |||
|19x19 (9) | |||
|- | |||
|17 | |||
|38-47 rounds | |||
|19x19 (9) | |||
|- | |||
|18 | |||
|40-49 rounds | |||
|19x19 (9) | |||
|- | |||
|19 | |||
|42-51 rounds | |||
|19x19 (9) | |||
|- | |||
|20 | |||
|44-53 rounds | |||
|19x19 (9) | |||
|} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
!Mutation Level | |||
!Duration | |||
!Area (Radius) | |||
|- | |||
|21 | |||
|46-55 rounds | |||
|19x19 (9) | |||
|- | |||
|22 | |||
|48-57 rounds | |||
|19x19 (9) | |||
|- | |||
|23 | |||
|50-59 rounds | |||
|19x19 (9) | |||
|- | |||
|24 | |||
|52-61 rounds | |||
|19x19 (9) | |||
|- | |||
|25 | |||
|54-63 rounds | |||
|19x19 (9) | |||
|- | |||
|26 | |||
|56-65 rounds | |||
|19x19 (9) | |||
|- | |||
|27 | |||
|58-67 rounds | |||
|19x19 (9) | |||
|- | |||
|28 | |||
|60-69 rounds | |||
|19x19 (9) | |||
|- | |||
|29 | |||
|62-71 rounds | |||
|19x19 (9) | |||
|- | |||
|30 | |||
|64-73 rounds | |||
|19x19 (9) | |||
|} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
== Ability Cooldown == | |||
{{willpower cooldown table | 200 }} | |||
==Advantages & Disadvatages== | ==Advantages & Disadvatages== | ||
{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Can disable robots for a good amount of time at higher levels, allowing its users an easy escape or free hits | * Can disable robots for a good amount of time at higher levels, allowing its users an easy escape or free hits | ||
* Has a fairly large radius at higher levels, allowing its users to affect large numbers of enemies at a time | |||
* Has a fairly large radius at higher levels, allowing its users to affect large numbers of enemies at a time | * Has a fairly low cost at character generation | ||
* Has a fairly low cost at character generation | |||
===Disadvantages=== | ===Disadvantages=== | ||
* Has no effect against organic enemies not using artifacts, making it less useful in the early game | * Has no effect against organic enemies not using artifacts, making it less useful in the early game | ||
* An {{Favilink|EMP grenade | * An {{Favilink|EMP grenade}} can achieve a similar effect | ||
==Creatures with Electromagnetic Pulse== | |||
{{Creatures with the mutation|Electromagnetic Pulse}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |