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  • 100, you are immune to heat damage and your temperature cannot be increased. [ Skills and Powers ] Your skills and powers represent the abilities you have
    17 KB (2,547 words) - 15:12, 3 September 2019
  • Dismember (category Skills)
    their own chance to dismember. It is worth noting that the weapon mod and the relic powers are slightly different, not requiring their hits to penetrate in
    2 KB (217 words) - 02:29, 18 May 2023
  • Bow and Rifle This article looks like it has no description. You can write a bit about Bow and Rifle by editing it. Remove this template once a description
    316 bytes (143 words) - 04:07, 23 June 2022
  • can be remapped by pressing Esc and selecting the Key Mapping option. Press Enter at the action you want to bind, and then the key you want to bind it
    12 KB (104 words) - 23:32, 27 November 2023
  • Cost: 100 Skills in the Bow and Rifle skill tree Cost: 100 Skills in the Cooking and Gathering skill tree Cost: 50 Skills in the Cudgel skill tree Cost: 150
    4 KB (551 words) - 06:28, 16 November 2023
  • craftable. Released July 1, 2022. Creatures can now shank. "Skills and powers"" are now just called "skills". Droid scramblers are now considered metal. Gave droid
    124 KB (19,743 words) - 16:30, 24 April 2023
  • camouflage properties and updated its description. Carapaces, quills, and wings no longer show up in armor racks. Latch-on weapons and Hook and Drag now disengage
    84 KB (13,159 words) - 00:02, 1 May 2022
  • contemporary Qud. The following powers, sometimes referred to as major relic powers, can be generated on weapons, armor, and shields. Gold-colored values
    29 KB (1,117 words) - 01:28, 25 October 2022
  • Cudgel powers Conk, Slam, and Demolish. Monster AI now considers broken and rusted item statuses when considering what gear to equip. Oboroqoru and rhinoxes
    100 KB (16,042 words) - 23:08, 29 November 2019
  • quest steps. Fixed a bug that caused odd behavior and occasional game freezes on the Skills and Powers screen. Fixed a bug that caused you to _always_ be
    220 KB (34,573 words) - 08:35, 26 October 2023
  • Ultra Fire (category Skills)
    procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual. temple mecha mk Ib
    383 bytes (49 words) - 19:20, 5 April 2022
  • rolls, both in and out of combat. You can now use Staunch Wounds on your companions. Removed the Heal and Set Limb skills. Added a new skill: Nostrums. 100sp
    173 KB (27,079 words) - 23:42, 17 January 2024
  • Glazed (category Relic Powers)
    affected by the Decapitate skill and had a significantly higher chance to decapitate as long as the wielder had learned that skill.
    899 bytes (157 words) - 17:36, 25 April 2022
  • customization for players playing as mutated humans due to their variety and number, and can be considered roughly analogous to the cybernetics available to
    10 KB (1,197 words) - 05:40, 24 February 2024
  • must then descend and follow layers of resin extruded by Shug'ruith to Shug'ruith's cradle. Of these lairs, the chuppah of Qas and Qon and the cradle of Shug'ruith
    6 KB (897 words) - 16:16, 21 December 2023
  • New tile and color scheme for Yurl. New tile and color scheme for Kyakukya hunter. New tile and color scheme for mushroom gatherer. New tile and color scheme
    37 KB (5,921 words) - 23:08, 29 November 2019
  • atmospheric and orbital phenomena), and from broadcast powers stations, including the one inside Grit Gate. Radio-powered energy cells and a variety of
    10 KB (800 words) - 22:07, 12 January 2023
  • following powers and items no longer work when you're out-of-phase or have a different flying status than your targets: Kickback, Shield Slam, and geomagnetic
    128 KB (19,947 words) - 23:08, 29 November 2019
  • bop sponge, and arsplice hyphae. Added two new liquids: algae and sunslag. Added new butcherable and harvestable consumables: bop cheek and tongue twist
    148 KB (23,434 words) - 06:27, 31 May 2022