Pistol: Difference between revisions
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(Created page with "{{Skill | class=Pistol | req=0 Agility | cost=100 | desc=You are skilled with pistols of various kinds. | id=Pistol }} {{in skill tree}} ==Weapons that use Pistol== {{#cargo...") |
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Revision as of 22:42, 16 August 2019
Pistol
Skill Tree
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Cost
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100 sp |
Requirements
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0 Agility |
ID
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Pistol |
You are skilled with pistols of various kinds. |
Skills in the Pistol skill tree
Skill | Cost | Stat | Prerequisites | Description |
---|---|---|---|---|
Steady Hand | 0 | 0 Agility | For purposes of determining your accuracy with pistols, your agility is treated as if it were 4 points higher. | |
Akimbo | 150 | 17 Agility | Whenever you make a ranged attack while wielding multiple guns, you fire a shot with each of them. | |
Weak Spotter | 150 | 19 Agility | You are 5% more likely to score critical hits with pistols (standard chance is 5%). | |
Sling and Run | 50 | 21 Agility | You receive no accuracy penalties for firing pistols while running. | |
Disarming Shot | 100 | 23 Agility | You have an agility-based chance to disarm your opponent when you score a hit with a pistol. | |
Dead Shot | 200 | 25 Agility | Critical hits you score with pistols are more deadly. | |
Empty the Clips | 300 | 27 Agility | Cooldown 200. For 20 rounds, firing a pistol only takes half a round instead of a full round. | |
Fastest Gun in the Rust | 400 | 29 Agility | The action cost of firing pistols is reduced by 25%. |