Lore: Difference between revisions
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{{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}} | {{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}} | ||
[[Category:World]] | The following pages are included in the Lore category: | ||
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[[Category:World]][[Category:Lore]] |
Latest revision as of 06:29, 2 April 2022
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Caves of Qud contains vast and detailed lore for many aspects of the world.
There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.
The following pages are included in the Lore category: