Witchwood tree: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{As Of Patch|2.0.199.5}}
{{Character
{{Item
| title = {{Qud text|witchwood tree}}
| title = {{Qud text|witchwood tree}}
| image = witchwood tree unripe.png
| image = witchwood tree.png
| overrideimages = {{altimage start}}{{altimage | witchwood tree ripe.png | type = ripe, random sprite #1}}{{altimage | witchwood tree unripe.png | type = not ripe, random sprite #1}}{{altimage | witchwood tree variation 1 ripe.png | type = ripe, random sprite #2}}{{altimage | witchwood tree variation 1 unripe.png | type = not ripe, random sprite #2}}{{altimage end}}
| hp = 25
| av = 2
| dv = -10
| weight = 200
| weight = 200
| featureweightinfo = no
| id = Witchwood Tree
| id = Witchwood Tree
| colorstr = &amp;W
| colorstr = &amp;W
| tilecolors = Wr
| renderstr = ¥
| renderstr = ¥
| harvestedinto = {{ID to name|Witchwood Bark}}
| harvestedinto = Witchwood Bark
| isplant = yes
| isplant = yes
| extra = {{Extra info|isoccluding = yes}}
| extra = {{Extra info|weight = 200 | isoccluding = yes | hurtbydefoliant = 2}}
| inheritingfrom = Plant
| inheritingfrom = Tree
| dynamictable = {{Dynamic object|DesertCanyon_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|Hills_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|Jungle_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|DesertCanyon_Plants|Witchwood Tree}} </br>{{Dynamic object|Hills_Plants|Witchwood Tree}} </br>{{Dynamic object|Jungle_Plants|Witchwood Tree}}
| dynamictable = {{Dynamic object|DeepJungle_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|DesertCanyon_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|DesertCanyon_Plants|Witchwood Tree}} </br>{{Dynamic object|FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|Hills_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|Hills_Plants|Witchwood Tree}} </br>{{Dynamic object|Jungle_FarmablePlants|Witchwood Tree}} </br>{{Dynamic object|Jungle_Plants|Witchwood Tree}}
| desc = Long, golden fronds unfurl when the desert wind moistens. Pieces of its bark, collated into tiny, interlocked plates, are chewed off.
| desc = Golden fronds unfurl when the desert wind moistens. Pieces of bark, collated into tiny intersecting rings, have been chewed off by wood grazers.
| categories = Plants
| categories = Plants
| gameversion = 2.0.206.57
}}
}}
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A {{name}} is a [[harvestry|harvestable]] plant that can be found within the [[Hills]], [[Desert Canyons]], and [[Jungle]]s. Ripeness can be determined by looking at the {{name|possessive}} bark. Ripe trees have a red color while unripe trees are brown.
A {{name}} is a [[harvestry|harvestable]] plant that can be found within the {{favilink|Hills}}, {{favilink|Desert Canyons}}, and {{Favilink|Jungle|plural}}. Ripeness can be determined by looking at the {{name|possessive}} bark. Ripe trees have a red color while unripe trees are brown.
 
{| class="wikitable"
{| class="wikitable"
!Unripe
!Unripe

Latest revision as of 12:21, 19 January 2024

witchwood tree
Character

¥

ID?Use this ID to Wish for witchwood tree

Witchwood Tree

Harvested into

witchwood bark

Spawns in

DeepJungle_FarmablePlants
DesertCanyon_FarmablePlants
DesertCanyon_Plants
FarmablePlants
Hills_FarmablePlants
Hills_Plants
Jungle_FarmablePlants
Jungle_Plants


Extra info:
witchwood tree

Golden fronds unfurl when the desert wind moistens. Pieces of bark, collated into tiny intersecting rings, have been chewed off by wood grazers.

Perfect


A witchwood tree is a harvestable plant that can be found within the hills, desert canyons, and jungles. Ripeness can be determined by looking at the witchwood tree's bark. Ripe trees have a red color while unripe trees are brown.

Unripe Ripe
Witchwood tree unripe.png Witchwood tree ripe.png

When created, they have a 1 in 75 chance of starting ripe. They do not "ripen" later if they spawn unripe.