Trash monk: Difference between revisions
imported>Teamtotobot m (Bot: Adding {{Creature Navbox|Hermits}}) |
Trashmonks (talk | contribs) |
||
(18 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|trash monk}} | | title = {{Qud text|trash monk}} | ||
Line 7: | Line 8: | ||
| dv = 6 | | dv = 6 | ||
| ma = 5 | | ma = 5 | ||
| marange = 3+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Trash Monk | | id = Trash Monk | ||
| tier = 1 | |||
| colorstr = &r | | colorstr = &r | ||
| tilecolors = yr | |||
| renderstr = h | | renderstr = h | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | |||
| inheritingfrom = BaseHumanoid | | inheritingfrom = BaseHumanoid | ||
| quickness = 100 | | quickness = 100 | ||
Line 26: | Line 33: | ||
| cold = 5 | | cold = 5 | ||
| heat = 5 | | heat = 5 | ||
| xpvalue = 200 | |||
| xptier = 1 | |||
| faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | | faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Furs|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Electrobow|1|no|10}}{{inventory|Boomrose Arrow|5-8|no|50}}{{inventory|Steel Arrow|5-8|no|100}}{{inventory|Wooden Arrow|11-15|no|100}} | | inventory = {{inventory|Furs|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Electrobow|1|no|10|no}}{{inventory|Boomrose Arrow|5-8|no|50|no}}{{inventory|Steel Arrow|5-8|no|100|no}}{{inventory|Wooden Arrow|11-15|no|100|no}}{{inventory|DynamicInheritsTable:MeleeWeapon:Tier{ownertier}|1|no|100|yes}}{{inventory|DynamicInheritsTable:Armor:Tier{ownertier}|1|no|75|yes}}{{inventory|Junk {ownertier}|1|no|5,5,5,5,5,5|yes}} | ||
| | |||
| desc = Rust-flaked trash from a cross-section of eons functions as =pronouns.possessive= habit, contoured to =pronouns.possessive= body by a lifetime of wear. | | desc = Rust-flaked trash from a cross-section of eons functions as =pronouns.possessive= habit, contoured to =pronouns.possessive= body by a lifetime of wear. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
{{ | <!-- END QBE --> | ||
A {{name}} is a creature belonging to the [[hermits]] faction. Trash monks can be found underground in [[zone tier|tier]] 2 zones.{{File Ref|file=PopulationTables|name=Pop}} | |||
Trash monks begin neutral to the player, but will become hostile if provoked. They will attack at range with their {{favilink|short bow}} so long as their target is not directly adjacent to them. If a trash monk runs out of ammo or their target comes within melee range, the trash monk will instead attack with whatever melee weapon they happen to possess. | |||
In addition to their short bow, trash monks will always possess {{favilink|furs}}, 11-15 {{favilink|wooden arrow|plural}}, 5-8 {{favilink|steel arrow|plural}}, and one [[tier]] 2 [[Data:MeleeWeapons|melee weapon]]. Trash monks also have a 75% chance to have a piece of tier 2 [[Data:Armor|armor]], a 50% chance to have 5-8 {{favilink|boomrose arrow|plural}}, and a 10% chance to have an {{favilink|electrobow}}. Finally, trash monks can possess up to 6 items from [[Population:Junk#Junk 2|Junk 2]], with a 5% chance to possess each item.<ref name="Pop"/>{{File Ref|file=ObjectBlueprints}} | |||
{{References|2.0.201.72}} | |||
{{Creature Navbox|Hermits}} | {{Creature Navbox|Hermits}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |
Latest revision as of 16:35, 18 January 2024
Level: 8 | |
| |
Acid Res: 0 Elec Res: 5 Cold Res: 5 Heat Res: 5 | |
Character
|
h |
---|---|
ID?
|
Trash Monk |
Faction
|
hermits (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
x1(100%) x1(100%) electrobow1d6 10/10 x1(10%)boomrose arrow1d2 4/4 x5-8(50%)steel arrow1d3+1 4/4 x5-8(100%)wooden arrow1d4 4/4 x11-15(100%)x1(100%) x1(75%) Item from Junk {ownertier} x1(5,5,5,5,5,5%) | |
Corpse Dropped
|
human corpse (90%) |
Experience?
|
200 XP |
XP Tier
|
1 |
Role
|
Skirmisher |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
Rust-flaked trash from a cross-section of eons functions as their habit, contoured to their body by a lifetime of wear.
A trash monk is a creature belonging to the hermits faction. Trash monks can be found underground in tier 2 zones.[1]
Trash monks begin neutral to the player, but will become hostile if provoked. They will attack at range with their short bow so long as their target is not directly adjacent to them. If a trash monk runs out of ammo or their target comes within melee range, the trash monk will instead attack with whatever melee weapon they happen to possess.
In addition to their short bow, trash monks will always possess furs, 11-15 wooden arrows, 5-8 steel arrows, and one tier 2 melee weapon. Trash monks also have a 75% chance to have a piece of tier 2 armor, a 50% chance to have 5-8 boomrose arrows, and a 10% chance to have an electrobow. Finally, trash monks can possess up to 6 items from Junk 2, with a 5% chance to possess each item.[1][2]
References
This information is reliable as of patch 2.0.201.72. |
|