Data:Flashbang grenade mk III: Difference between revisions
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A {{name}} is a [[:Category:Thrown Weapons|throwable weapon]] that explodes when thrown, [[Confused|confusing]] anything within a 4 tile radius for {{Dice tooltip|3d4+4}} turns. | A {{name}} is a [[:Category:Thrown Weapons|throwable weapon]] that explodes when thrown, [[Confused|confusing]] anything within a 4 tile radius for {{Dice tooltip|3d4+4}} turns. | ||
A flashbang grenade is a component of the cure for [[Monochrome]]. While a {{name}} will work for this purpose, a {{favilink|flashbang grenade mk I}} or {{favilink|flashbang grenade mk II}} will work just as well, along with being generally easier to come by and less valuable outside of the treatment for Monochrome. | |||
They are the strongest of the flashbang grenades. | They are the strongest of the flashbang grenades. |
Revision as of 15:49, 4 December 2020
flashbang grenade mk III
Complexity
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1 |
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Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
<001> | |
Can Disassemble
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yes |
Can Build
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yes |
Tinker Skill
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Character
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δ |
ID?
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FlashbangGrenade3 |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.201.53
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A flashbang grenade mk III is a throwable weapon that explodes when thrown, confusing anything within a 4 tile radius for 3d4+47-16 (Avg: 11.5) turns.
A flashbang grenade is a component of the cure for Monochrome. While a flashbang grenade mk III will work for this purpose, a flashbang grenade mk I or
flashbang grenade mk II will work just as well, along with being generally easier to come by and less valuable outside of the treatment for Monochrome.
They are the strongest of the flashbang grenades.