Stopsvalinn: Difference between revisions
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{{ | {{As Of Patch|2.0.185.0}} | ||
{{Item | {{Item | ||
Line 9: | Line 9: | ||
| commerce = 500 | | commerce = 500 | ||
| id = Stopsvaalinn | | id = Stopsvaalinn | ||
| weight =5 | |||
| ego = +1 | | ego = +1 | ||
| | | metal = yes | ||
| tier = 1 | |||
| complexity = 1 | |||
| colorstr = &M | |||
| renderstr = <nowiki>}</nowiki> | |||
| wornon= Arm | |||
| desc = Rust stripes this ageless, flat-faced buckler. Painted on its face is the coat of arms of an archaic house -- white runic script on a field of crimson. | |||
&C+1 Ego | &C+1 Ego | ||
&CYou may activate this item to conjure a force field in front of you. Robots will often be unable to advance toward you while the force field is active. | &CYou may activate this item to conjure a force field in front of you. Robots will often be unable to advance toward you while the force field is active. | ||
}} | }} | ||
[[Category:Artifacts]][[Category:Armor]][[Category:Bucklers]][[Category:Worn on Arm]] | [[Category:Artifacts]][[Category:Armor]][[Category:Bucklers]][[Category:Worn on Arm]] |
Revision as of 22:01, 23 July 2019
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This information is reliable as of patch 2.0.185.0. If this is no longer the current patch, you can help by updating it. |
Complexity
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1 |
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Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
Character
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} |
ID?
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Stopsvaalinn |
Worn On
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Attributes
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+1 Ego |
MA Bonus
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+0 |
Stopsvalinn is a unique artifact that is always found on a legendary snapjaw. Finding the screen with the snapjaw will jot the location down in the player's journal under the Artifacts tab. It is the only buckler that does not lower DV. This artifact also contains an energy cell slot that is consumed whenever Stopsvalinn is activated. Activation of Stopsvalinn creates a force wall of 3 square in front of the character in the desired main cardinal directions. When this shield is activated, enemy projectiles and enemies themselves will be unable to pass through, but players will be able to shoot through the field. The field will follow the player if the player moves. Reactivating Stopsvalinn will cause the forcefield to deactivate.
Recall Story
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