Data:Mutating gaze: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|mutating gaze}}
| title = {{Qud text|mutating gaze}}
Line 22: Line 21:
| usesslots = Face
| usesslots = Face
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.201.49
}}
}}
<!-- END QBE -->{{name}} is a natural weapon of the {{favilink|gamma moth}}. It has a unique property of mutating any creature that is hit by this gaze. If a creature is hit by the projectile of a {{name}} there is a 20% chance the gaze will attempt to inflict [[Mutating]] with a [[toughness]] save with difficulty 20. If the save fails, the creature will begin [[mutating]]. The projectile does not need to penetrate to mutate.<ref><code>XRL.World.Parts.MutateOnHit</code></ref>
<!-- END QBE -->{{name}} is a natural weapon of the {{favilink|gamma moth}}. It has a unique property of mutating any creature that is hit by this gaze. If a creature is hit by the projectile of a {{name}} there is a 20% chance the gaze will attempt to inflict [[Mutating]] with a [[toughness]] save with difficulty 20. If the save fails, the creature will begin [[mutating]]. The projectile does not need to penetrate to mutate.<ref><code>XRL.World.Parts.MutateOnHit</code></ref>

Revision as of 23:34, 9 November 2020

mutating gaze
Mutating gaze.png
12
PV
♥
1d12
average: 6.5range: 1-12
$
750.00
Commerce Value

Mutagenic

Accuracy
Shots per Action

1

Tier

8

Skill Used

Bow and Rifle

Character

)

ID?Use this ID to Wish for the item

Gamma Moth Gaze

Uses Slots

Face

Extra Info:

mutating gaze is a natural weapon of the gamma moth. It has a unique property of mutating any creature that is hit by this gaze. If a creature is hit by the projectile of a mutating gaze there is a 20% chance the gaze will attempt to inflict Mutating with a toughness save with difficulty 20. If the save fails, the creature will begin mutating. The projectile does not need to penetrate to mutate.[1]

Mutating Result

Main article: Mutating

Mutating has an incubation period of 100 player turns. Once these 100 turns are up, there is a chance of either gaining a new mutation, defect, or mutation points.

Effect Chance
Mutation 10%
Defect 80%
1d41-4 (Avg: 2.5) mutation points 10%
from population MutatingResults in PopulationTables.xml.

References

  1. XRL.World.Parts.MutateOnHit