Quantum mote: Difference between revisions
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The {{name}} is the highest tier type of floating light source. Despite the name similarities to [[Luminous mote]], this is not destroyed when unequipped. | The {{name}} is the highest tier type of floating light source. Despite the name similarities to [[Luminous mote]], this is not destroyed when unequipped. When worn, the quantum mote also adds a +1 to all [[save]]s that its wearer takes. This save bonus can be disabled with EMP. | ||
One is given to the player by [[Barathrum the Old]] after completing [[Pax Klanq, I Presume?]]. | One is given to the player by [[Barathrum the Old]] after completing [[Pax Klanq, I Presume?]]. | ||
Revision as of 16:18, 9 October 2020
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This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
quantum mote
Tier
|
'"`UNIQ--finalizedvar-0--QINU`"' |
---|---|
Character
|
* |
ID?
|
Quantum Mote |
Light Radius?
|
8 |
Worn On
|
|
Resistance
|
6 Acid 6 Electrical 6 Cold 6 Heat |
Extra Info: |
The quantum mote is the highest tier type of floating light source. Despite the name similarities to Luminous mote, this is not destroyed when unequipped. When worn, the quantum mote also adds a +1 to all saves that its wearer takes. This save bonus can be disabled with EMP.
One is given to the player by Barathrum the Old after completing Pax Klanq, I Presume?.