Displacer bracelet: Difference between revisions
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{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|displacer|{{(}}displacer{{)}}}} bracelet}} | | title = {{Qud text|{{Qud shader|displacer|{{(}}displacer{{)}}}} bracelet}} | ||
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| desc = Hieroglyphs of fluctation are incised on the inner surface of this shiny metal torus. | | desc = Hieroglyphs of fluctation are incised on the inner surface of this shiny metal torus. | ||
| categories = Bracelets | | categories = Bracelets | ||
| gameversion = 2.0.201.49 | |||
}} | }} | ||
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Revision as of 00:18, 10 November 2020
Complexity
|
4 |
---|---|
Tier
|
6 |
<0046> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
] |
ID?
|
Displacer Bracelet |
Worn On
|
Arm |
Extra Info:
| |
Infobox data from game version 2.0.201.49
|
Hieroglyphs of fluctation are incised on the inner surface of this shiny metal torus.
A displacer bracelet is an artifact worn on the arm that, when powered and activated, teleports the wearer to a nearby random location within 2 tiles. This powered effect is continuous and consumes 1 charge per displacement. Multiple equipped displacer bracelets can stack and cause several teleports per turn. The chance to teleport one, two, or zero tiles is equal, meaning that one third of the time the displacer bracelet will have no effect. The teleportation can place the wearer in an unexplored area, but due to the limited range of the displacer bracelet this is impractical beyond teleporting past 1 tile thick walls. Activating and deactivating the bracelet is a one turn action. The bracelet will only function if equipped in an arm slot. The activated bracelet is affected by normality. [1]
References
- ↑
XRL.World.Parts.Displacer