Relic
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Relics are randomly generated Items that can be found when exploring a Historical Site. They come with a unique set of Item Mods that are within their own exclusive pools. Typical relics can spawn with 1-4 of any randomly* selected mods.
Generic Relic Mods
Mods listed here are within its own category and share similarities with each-other.
| Melee Weapons |
|---|
| +2 To-Hit |
| Glazed at Tier 1 |
| Discharge a clockwork beetle friend at tier 1 |
| 50% of the Time, The Fates Have Their Way |
| Small chance to Transmute into Gem |
| -200 Reputation with a faction
1-4% decapitation chance** |
| Freezing weapon mod |
| Shared between Weapons and Armor |
|---|
| +1-2 Strength |
| +1-2 Agility |
| +1-2 Willpower |
| +1-2 Intelligence |
| +1-2 Ego |
| Teleportation at level 1-4* |
| Light Manipulation at level 1-4* |
| Temporal Fugue at level 1-4* |
| Electrical Generation at level 1-4* |
| Clairvoyance at level 1-4* |
| +400 Reputation with a Faction |
| +200 Reputation with a Faction |
| Armor |
|---|
| +1 DV |
| +1 AV |
| +10 Acid resist |
| +10 Cold Resist |
| +10 Heat resist |
| +10 Elec resist |
| +20-30 Cold Resist |
| +8-29** Quickness |
| +20-110** Carry Capacity |
| Reflect at tier 1 |
| Blink on Damage at level 1 |
*If you already have the mutation, that mutation's level will increase by that amount
**Stat bonus are affected by the tier of the item
Relic Curio
Some relic appear as a single use-items. These are called curios. Possible item listed below:
Relic Books
Tinkerable
|
|
|---|---|
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
2/5 |
ID
|
StandaloneMarkovBook |
Relics can sometimes generate as a book, these relic books have variation based on its function which affects the description of the book. Relic books can generate as:
- Book
- Treaty
- Chronology
- Philosophy
- Hypothesis
- Account
- Allegory
- Wintry Truth
Relic Tonic
Basically, it's just Eaters' nectar injector with randomly generated names. This item is still a tonic, so it is not recommended to inject it while under the effects of another tonic.
Tinkerable
|
|
|---|---|
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
|
ID
|
NectarTonic |
You gain either a permanent +1 bonus to a random attribute or one mutation point (mutant) |
You gain one attribute point (true kin). |