Powered exoskeleton
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This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
powered exoskeleton
Complexity
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6 |
---|---|
Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
<006> | |
Can Disassemble
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yes |
Can Build
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yes |
Tinker Skill
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|
Character
|
] |
ID?
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Strength Exo |
Worn On
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Extra Info:
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When powered and booted up, this item grants the wearer +2 Strength. It requires 5 turns to fully boot up.
powered exoskeletons are unusual in the wide variety of mods applicable to them.