Drowsing urchin: Difference between revisions

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A {{name}} will puff {{favilink|sleep gas}} into its surrounding squares if a hostile creature enters melee range. A {{name}} must then wait 40 turns before re-using this ability.
A {{name}} will puff {{favilink|sleep gas}} into its surrounding squares if a hostile creature enters melee range. A {{name}} must then wait 40 turns before re-using this ability.


A {{name}} will also puff {{favilink|sleep gas}} when it is destroyed.
A {{name}} will also puff {{favilink|sleep gas}} when it is destroyed.{{Code Reference|namespace=XRL.World.Parts|class=DrowsingUrchin}}
 
== References ==
<references />
{{Creature Navbox|Urchins}}
{{Creature Navbox|Urchins}}


[[Category:Creatures]]
[[Category:Creatures]]

Revision as of 21:36, 3 October 2020

This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.71.
drowsing urchin
Drowsing urchin.png
Character

*

ID?Use this ID to Wish for drowsing urchin

Drowsing Urchin

Faction

urchins (Loved100 Reputation)

Demeanor

neutral

Tier

0

Role

Unspecified

drowsing urchin

A stygian spongeball is stuck to the floor and dappled with dream dew.

Perfect

A drowsing urchin will puff sleep gas into its surrounding squares if a hostile creature enters melee range. A drowsing urchin must then wait 40 turns before re-using this ability.

A drowsing urchin will also puff sleep gas when it is destroyed.[1]

References

  1. XRL.World.Parts.DrowsingUrchin