Flashbang grenade: Difference between revisions
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{{Grenade Query|FlashbangGrenade}} | |||
A {{qud shader|y|flashbang grenade}} is a [[:Category:Thrown Weapons|throwable weapon]] that explodes when thrown, [[Confused|confusing]] anything within a radius and duration based on the mark number. | A {{qud shader|y|flashbang grenade}} is a [[:Category:Thrown Weapons|throwable weapon]] that explodes when thrown, [[Confused|confusing]] anything within a radius and duration based on the mark number. | ||
A flashbang grenade is a component of the cure for [[monochrome]]. | A flashbang grenade is a component of the cure for [[monochrome]]. | ||
{|class="wikitable" | {|class="wikitable" | ||
! Grenade | ! Grenade |
Revision as of 21:43, 15 December 2021
$20 | |
<00> | |
Tier
|
1 |
Complexity
|
1 |
Tinker Tier
|
flashbang grenade
A cast iron bulb is clamped by a lever with a pull ring. It's etched with a picture of an eye.
$30 | |
<00> | |
Tier
|
3 |
Complexity
|
1 |
Tinker Tier
|
$40 | |
<001> | |
Tier
|
5 |
Complexity
|
1 |
Tinker Tier
|
A flashbang grenade is a throwable weapon that explodes when thrown, confusing anything within a radius and duration based on the mark number.
A flashbang grenade is a component of the cure for monochrome.
Grenade | Radius | Confusion Duration |
---|---|---|
flashbang grenade mk I | 2 | 1d4+45-8 (Avg: 6.5) |
flashbang grenade mk II | 3 | 2d4+46-12 (Avg: 9) |
flashbang grenade mk III | 4 | 3d4+47-16 (Avg: 11.5) |
Tips
- While any flashbang can cure monochrome, the mk I is both the easiest of the three to come by and the least valuable for other uses.