Gel: Difference between revisions
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(Created page with "{{liquid | title=&Ygel | id=13 | cooling=1.1 | cookeffect= | value=0.5 | image=gel.png }} {{name}} is an uncommon liquid that is mostly used for its curative properties wh...") |
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{{liquid | {{liquid | ||
| title=&Ygel | | title={{qud text|&Ygel|notxml}} | ||
| id=13 | | id=13 | ||
| cooling=1.1 | | cooling=1.1 | ||
| value=0.5 | | value=0.5 | ||
| image=gel.png | | image=gel.png | ||
}} | }} | ||
{{name}} is an uncommon [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es. | {{name}} is an uncommon [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es. It can be [[wishes|wished]] for by wishing <code>GelPool</code>. | ||
Stepping on a tile with more than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty 10+ (drams of gel *5/1000). If this fails, the creature will slip. | Stepping on a tile with more than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty 10+ (drams of gel *5/1000). If this fails, the creature will slip. | ||
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* One dram, in addition to another liquid, will always be a required component in the cures for [[Ironshank]] and all [[fungal infection]]s | * One dram, in addition to another liquid, will always be a required component in the cures for [[Ironshank]] and all [[fungal infection]]s | ||
* Drinking it while suffering from [[stiff legs]] will increase the disease save bonus to +2 | * Drinking it while suffering from [[stiff legs]] will increase the disease save bonus to +2 | ||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&Ygel|notxml}}|PlainName=gel|Image=gel.png|ObjectID=gelpool}} |
Revision as of 22:54, 24 August 2019
gel
When on/in other objects/liquids: | |
---|---|
{{{adjective}}} liquid {{{smeared}}} object {{{stained}}} object | |
Vaporizes at
|
100° |
Base temperature
|
25° |
Value per dram
|
0.5 |
Weight per dram
|
0.25# |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
13 |
Liquid ID
|
gel is an uncommon liquid that is mostly used for its curative properties when mixed with other liquids to create a cure for various illnesses. It can be wished for by wishing GelPool
.
Stepping on a tile with more than 1,000 drams of gel forces the creature to make an agility saving throw with difficulty 10+ (drams of gel *5/1000). If this fails, the creature will slip.
Sources of Gel
- gel weeps or giant gel weeps. The mushrooms around it will be bright white in color.
- Desalinating slime using a desalination pellet
- Buying it off of an ichor merchant or the alchemist
Uses of Gel
- One dram, in addition to another liquid, will always be a required component in the cures for Ironshank and all fungal infections
- Drinking it while suffering from stiff legs will increase the disease save bonus to +2