Hypertractor: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
||
Line 5: | Line 5: | ||
| maxpv = 3 | | maxpv = 3 | ||
| damage = 0 | | damage = 0 | ||
| weight = 28 | |||
| commerce = 750 | |||
| weaponskill = {{SkillID to name|Rifle}} | |||
| ammo = energy | |||
| accuracy = 0 | | accuracy = 0 | ||
| shots = 1 | | shots = 1 | ||
| chargeused = 400 | | chargeused = 400 | ||
| chargefunction = Weapon power | | chargefunction = Weapon power | ||
| | | id = Hypertractor | ||
| complexity = 5 | | complexity = 5 | ||
| tier = 6 | | tier = 6 | ||
Line 16: | Line 19: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &W | | colorstr = &W | ||
| renderstr = ) | | renderstr = ) | ||
| role = Uncommon | | role = Uncommon | ||
| extra = {{Extra info|twohanded = yes | metal = yes }} | | extra = {{Extra info|twohanded = yes | metal = yes }} | ||
Line 25: | Line 26: | ||
| dynamictable = {{Dynamic object|Guns|Hypertractor}} | | dynamictable = {{Dynamic object|Guns|Hypertractor}} | ||
| desc = A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'. | | desc = A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'. | ||
| categories = Rifles | |||
}} | }} | ||
[[Category:Rifles]] | [[Category:Rifles]] |
Revision as of 05:10, 13 September 2019
hypertractor
Ammo Type
|
|
---|---|
Accuracy
|
Very High (0) |
Shots per Action
|
1 |
Charge per Use
|
400 |
Charge Used For
|
Weapon power |
Complexity
|
5 |
Tier
|
6 |
<12345> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Hypertractor |
Spawns in
|
|
Extra Info:
|
hypertractor
A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.