Life loop: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|life loop}} | | title = {{Qud text|life loop}} | ||
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| dv = 0 | | dv = 0 | ||
| weight = 30 | | weight = 30 | ||
| featureweightinfo = yes | |||
| commerce = 0.01 | | commerce = 0.01 | ||
| energycellrequired = yes | | energycellrequired = yes | ||
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| desc = A different glyph for 'life' is etched into each shining chrome segment of the wristband. | | desc = A different glyph for 'life' is etched into each shining chrome segment of the wristband. | ||
| categories = Bracelets | | categories = Bracelets | ||
| gameversion = 2.0.201.49 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 00:18, 10 November 2020
life loop
Tier
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6 |
---|---|
Character
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] |
ID?
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BarathrumiteSafetyBand |
Worn On
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Arm |
Extra Info:
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Infobox data from game version 2.0.201.49
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life loop
A different glyph for 'life' is etched into each shining chrome segment of the wristband.
On death, a creature wearing a life loop will teleport into Barathrum's Study with full HP instead of dying. Any permanent injuries (such as dismemberment and decapitation) will remain on the creature.