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{{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}}
{{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}}


[[Category:World]]
The following pages are included in the Lore category:
{{#categorytree:Lore|hideroot|mode=pages}}
 
[[Category:World]][[Category:Lore]]

Latest revision as of 06:29, 2 April 2022

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This article is a stub. You can help Caves of Qud Wiki by expanding it.

The lore of Mehmet

Caves of Qud contains vast and detailed lore for many aspects of the world.

There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.

Caves of Qud

The following pages are included in the Lore category: