Musket: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
imported>Trashmonks
(Updated by egocarib using QBE v1.0rc1)
Line 5: Line 5:
| maxpv = 8
| maxpv = 8
| damage = 1d8
| damage = 1d8
| weight = 25
| commerce = 17
| weaponskill = {{SkillID to name|Rifle}}
| ammo = lead slug
| ammo = lead slug
| accuracy = 12
| accuracy = 12
| shots = 1
| shots = 1
| maxammo = 1
| maxammo = 1
| weight = 25
| id = Musket
| commerce = 17
| complexity = 0
| complexity = 0
| tier = 2
| tier = 2
Line 16: Line 18:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| weaponskill = {{SkillID to name|Rifle}}
| renderstr = )
| renderstr = )
| id = Musket
| extra = {{Extra info|twohanded = yes | metal = yes }}
| extra = {{Extra info|twohanded = yes | metal = yes }}
| inheritingfrom = BaseMagazineRifle
| inheritingfrom = BaseMagazineRifle
| dynamictable = {{Dynamic object|Guns|Musket}}
| dynamictable = {{Dynamic object|Guns|Musket}}
| desc = This simple muzzle-loading musket is inaccurate, but is sometimes used by the desert tribes.
| desc = This simple muzzle-loading musket is inaccurate, but is sometimes used by the desert tribes.
| categories = Rifles
}}
}}
[[Category:Rifles]]
[[Category:Rifles]]

Revision as of 05:10, 13 September 2019

musket
Musket.png
8/8
PV/Max PV
♥
1d8
average: 4.5range: 1-8
$
17.00
Commerce Value
25
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

1

Max Ammo

1

Complexity

0

Tier

2

<002>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Skill Used

Bow and Rifle

Character

)

ID?Use this ID to Wish for the item

Musket

Spawns in

Guns

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
musket

This simple muzzle-loading musket is inaccurate, but is sometimes used by the desert tribes.

Perfect