Ontological anchor: Difference between revisions
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| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseUtilityBracelet | ||
| dynamictable = {{Dynamic object|Items|Ontological Anchor}} | | dynamictable = {{Dynamic object|Items|Ontological Anchor}} | ||
| unidentifiedimage = ontological anchor unidentified.png | | unidentifiedimage = ontological anchor unidentified.png | ||
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| desc = Plutonic metal is etched with a two-dimensional projection of the rhombic dodecahedral honeycomb, allowing it to snap onto the ley lines of the local region. | | desc = Plutonic metal is etched with a two-dimensional projection of the rhombic dodecahedral honeycomb, allowing it to snap onto the ley lines of the local region. | ||
| categories = Bracelets | | categories = Bracelets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a bracelet that projects a [[normality]] field in the vicinity of the | The {{name}} is a bracelet that projects a [[normality]] field in the vicinity of the object when dropped, suppressing reality-distorting effects such as [[teleportation]], [[time dilation]], and {{favilink id|Space-Time Vortex|plural}}. While equipped, it will instead only affect the wearer. It has a chance to be carried by knights of the [[Putus Templar]]. | ||
The base strength of the normality field is 100: this is enough to render things affected {{qud text|astrally tethered}}, completely preventing use of reality-distorting effects. However, the strength of this field is reduced by each point of [[Glimmer]] the wearer has, and further reduced proportionally to the HP percentage of the user. | The base strength of the normality field is 100: this is enough to render things affected {{qud text|astrally tethered}}, completely preventing use of reality-distorting effects. However, the strength of this field is reduced by each point of [[Glimmer]] the wearer has, and further reduced proportionally to the HP percentage of the user. | ||
{{Arm Equipment Navbox}} | {{Arm Equipment Navbox}} |
Latest revision as of 01:45, 19 January 2024
Charge per Use
|
753 |
---|---|
Charge Used For
|
Reality Stabilization [3], BootSequence [750] |
Complexity
|
6 |
Tier
|
6 |
<0246> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Ontological Anchor |
Worn On
|
Arm |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
Plutonic metal is etched with a two-dimensional projection of the rhombic dodecahedral honeycomb, allowing it to snap onto the ley lines of the local region.
The ontological anchor is a bracelet that projects a normality field in the vicinity of the object when dropped, suppressing reality-distorting effects such as teleportation, time dilation, and space-time vortices. While equipped, it will instead only affect the wearer. It has a chance to be carried by knights of the Putus Templar.
The base strength of the normality field is 100: this is enough to render things affected astrally tethered, completely preventing use of reality-distorting effects. However, the strength of this field is reduced by each point of Glimmer the wearer has, and further reduced proportionally to the HP percentage of the user.