Point-defense drone

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Revision as of 00:28, 31 August 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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point-defense drone
9
PV
♥
1d10
average: 5.5range: 1-10
♦
0
Armor Value
○
0
Dodge Value
$
800.00
Commerce Value
5
lbs.
Weight

Light
Laser

Ammo Type

energy

Accuracy
Shots per Action

1

Ammo per Action

1

Charge per Use

102 Solar cell: 24 usesFidget cell: 24 usesLead-acid cell: 39 usesCombustion cell: 58 usesChem cell: 98 usesThermoelectric cell: 392 usesBiodynamic cell: 588 usesNuclear cell: 980 usesAntimatter cell: 1960 usesMecha power core: 4901 uses

Charge Used For

Weapon Power [100], PointDefense [1], PoweredFloating [1]

Complexity

6

Tier

6

<0256>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Character

*

ID?Use this ID to Wish for the item

Point-Defense Drone

Worn On

Floating Nearby

Extra Info:
point-defense drone

It's a robotic eye lidded by a furcate chassis and embellished with antenna lashes. A minuscule barrel pokes out from its pupil and vibrates. The inner lid is articulated, allowing the drone to scan for incoming projectiles and shoot them down with laser light.

Weapon Class: Pistol
Accuracy: Low
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.

Compute power on the local lattice increases this item's effectiveness.

Perfect

When powered, equipped, and booted up, shoots down incoming projectiles such as missiles, grenades, and lead slugs from hostile turrets.