Sultan themes: Difference between revisions

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(add sultan lore examples for "time" theme)
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All [[sultan]]s have a certain theme around them. This theme will affect their professions, preferred materials, and actions. If a [[relic]] that is related to the sultan is found, their mods will also depend on their theme.
{{tocright}}All [[sultan]]s have one or more themes that describe the happenings in their life.
 
These themes affect many elements of the sultan's life - including their professions, preferred materials, and actions. If a [[relic]] that is related to the sultan is found, the relic's mods may also be influenced by the sultan's themes.
 
== Inspiring Events ==
Sultans have one theme by default, but will gain another theme if they happen to have an inspiring experience during the course of their lives. This experience will always be captured in one of the sultan's pieces of lore.{{Code Reference|namespace=XRL.Annals|class=InspiringExperience}} Sultans have approximately a 38% chance of having at least one inspiring experience during the course of their history.<ref><code>XRL.Annals.QudHistoryFactory.GenerateNewSultan()</code> ''(for each of 8 randomly-selected core lore-moments in the sultan's life, there is a 1 in 17 chance that the event will be an inspiring experience)''</ref>
 
Inspiring events will always indicate that from the moment of the event onward, the sultan "was obsessed with <something>", or "always kept <something> on their person". Here are a few examples:
 
{{qud quote|
&yOne auspicious day, Bathrihim II broke bread with a pilgrim. From then on, he always kept some sextants hidden on his person.
 
Somewhere in Shervamrod, Polyxerdokht came across a trove of white-hot stars in a bottle. For the rest of Polyxerdokht's life, she always kept some stardust hidden on her person.
}}
 
In the examples above, the words {{qud text|&Wsextants}} and {{qud text|&Wstardust}} indicate which additional theme the sultain obtained through inspiration, but the pool of potential words can vary. The following table describes which words are associated with each theme.
{| class="wikitable"
! Gained Theme
! Indicative Nouns
|-
| Glass
| {{qud text|prisms • glass • mirrors}}
|-
| Jewels
| {{qud text|jewels • rubies • sapphires • emeralds • agates • jasper stones • gemstones • amethysts • peridots}}
|-
| Stars
| {{qud text|stardust • meteorites • motes of light • stars in a bottle • telescopes}}
|-
| Time
| {{qud text|miniature clocks • forgotten seconds of one's life • hourglasses • atomic clocks}}
|-
| Salt
| {{qud text|salt • brine • spices • leaves}}
|-
| Ice
| {{qud text|blocks of ice • miniature glaciers • snowflakes • icicles}}
|-
| Scholarship
| {{qud text|quills • inkwells • scrolls}}
|-
| Might
| {{qud text|swords • guns • maces • axes • iron gauntlets • skulls • hammers • pummels • bones • helmets • breastplates • gauntlets • boots}}
|-
| Chance
| {{qud text|<number>-sided dice • coins • good omens • bad omens • tokens • charms • vessels of the Fates}}
|-
| Circuitry
| {{qud text|circuitboards • circuits • logic gates • light bulbs • batteries • vacuum tubes • oscilloscopes}}
|-
| Travel
| {{qud text|compasses • altimeters • astrolabes • maps • sextants • bedrolls • journals • boats • pairs of sandals}}
|}
 
== Description of Themes ==
 
===Glass===
===Glass===
:Profession: Glassblower, Window maker
:Profession: Glassblower, Window maker
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|Armor and Shields
|Armor and Shields
|}
|}
{{references|2.0.201.50}}


[[Category:Lore]]
[[Category:Lore]]

Revision as of 02:31, 16 November 2020

All sultans have one or more themes that describe the happenings in their life.

These themes affect many elements of the sultan's life - including their professions, preferred materials, and actions. If a relic that is related to the sultan is found, the relic's mods may also be influenced by the sultan's themes.

Inspiring Events

Sultans have one theme by default, but will gain another theme if they happen to have an inspiring experience during the course of their lives. This experience will always be captured in one of the sultan's pieces of lore.[1] Sultans have approximately a 38% chance of having at least one inspiring experience during the course of their history.[2]

Inspiring events will always indicate that from the moment of the event onward, the sultan "was obsessed with <something>", or "always kept <something> on their person". Here are a few examples:

One auspicious day, Bathrihim II broke bread with a pilgrim. From then on, he always kept some sextants hidden on his person.

Somewhere in Shervamrod, Polyxerdokht came across a trove of white-hot stars in a bottle. For the rest of Polyxerdokht's life, she always kept some stardust hidden on her person.

In the examples above, the words sextants and stardust indicate which additional theme the sultain obtained through inspiration, but the pool of potential words can vary. The following table describes which words are associated with each theme.

Gained Theme Indicative Nouns
Glass prisms • glass • mirrors
Jewels jewels • rubies • sapphires • emeralds • agates • jasper stones • gemstones • amethysts • peridots
Stars stardust • meteorites • motes of light • stars in a bottle • telescopes
Time miniature clocks • forgotten seconds of one's life • hourglasses • atomic clocks
Salt salt • brine • spices • leaves
Ice blocks of ice • miniature glaciers • snowflakes • icicles
Scholarship quills • inkwells • scrolls
Might swords • guns • maces • axes • iron gauntlets • skulls • hammers • pummels • bones • helmets • breastplates • gauntlets • boots
Chance <number>-sided dice • coins • good omens • bad omens • tokens • charms • vessels of the Fates
Circuitry circuitboards • circuits • logic gates • light bulbs • batteries • vacuum tubes • oscilloscopes
Travel compasses • altimeters • astrolabes • maps • sextants • bedrolls • journals • boats • pairs of sandals

Description of Themes

Glass

Profession: Glassblower, Window maker

Glass themed sultans enjoy glass, mirrors, and prisms.

Possible Relic Properties of Glass Sultans
Glazed Melee Weapon
Reflect Armor and Shields
Clairvoyance Armor and Shields


Jewels

Profession: Jeweler, Geologist

Jewel themed sultans enjoy wearing and collecting gemstones and geodes.

Possible Relic Properties of Jewel Sultans
+(1-2) Ego Melee Weapon, Armor and Shields
Transmute into Gem Melee Weapon

Stars

Profession:Astrologist, Astronomer, Stargazer

Sultans associated with stars have events and items themed around celestial bodies.

Possible Relic Properties of Star Sultans
Light Manipulation Melee Weapon, Armor, and Shields

Time

Profession:Historian, Scribe

Sultans associated with time have historic events related to clocks and the concept of time itself.

Possible Relic Properties of Time Sultans
Temporal Fugue Melee Weapon, Armor, and Shields
time: example sultan lore

One night under the Beetle Moon in Tushur, a healthy child was born to the sultan at the Hamlet of Dud. At the moment of her birth, a hourglass stopped working in every home, and in celebration the people told stories and renewed friendships. The babe was named Oroleseh, but the people called her Hourglassborn.
• After striking a deal with robots, Oroleseh convinced them to help her found an arena in Ippur for the purpose of engaging in ceremonial combat for the reward of forgotten seconds of one's life. They named it the Arena of the Orbital.
• In 4210 BR, a corrupt administrator was appointed minister of Ippur. She outlawed the practice of hoarding forgotten seconds of one's life, and Oroleseh was forced to flee.
• Deep in Dakish Castle, Oroleseh stumbled upon a clan of frogs performing a secret ritual. Because of her reputation for murdering someone by letting entropy feast on his flesh, they furiously rebuked her and declared her a villain to their kind.
• At midnight under a weird and aurelion sky, the people of New Shad saw an image on the horizon that looked like a moment in time chosen arbitrarily bathed in aurelion. It was Oroleseh, and after she came and left New Shad, the people built a monument to her, and thenceforth called her the Aurelion Moment in Time Chosen Arbitrarily.
• Deep in the wilds of Tushur, Oroleseh stumbled upon a clan of fungi performing a secret ritual. Because of her periodic visage, they accepted her into their fold and taught her their secrets.

Salt

Profession: Cook

Sultans associated with salt focus on salt, taste, and a lack of water.

Possible Relic Properties of Salt Sultans
+(1-2) Willpower Melee Weapon

Ice

Profession: Geologist, Stargazer, Astronomer, Glassblower, Winter eremite

Sultans associated with ice have a wide swath of professions, but have event focused on snow, ice and the cold.

Possible Relic Properties of Ice Sultans
Freezing (relic) Melee Weapon
+(20-30) cold resist Armor and Shields

Scholarship

Profession: Scholar, Scribe, Philosopher, Scientist, Historian

Sultans who focus on scholarship are dedicated to pen and paper and an understanding of the world.

Possible Relic Properties of Scholarship Sultans
Discharge a clockwork beetle friend Melee Weapon
+(1-2) Intelligence Armor and Shields

Might

Profession: Soldier, Gladiator

Sultans that are associated with Might focus on bloody combat and a lust for fighting.

Possible Relic Properties of Might Sultans
+(1-2) Strength Melee Weapon,Armor
Reflect Armor and Shields
Clairvoyance Armor and Shields

Chance

Profession: Gambler

Gambling sultans have their historic events themed around precious metals like gold, and games of chance.

Possible Relic Properties of Chance Sultans
The Fates have their way Melee Weapon
Blink Armor and Shields
chance: example sultan lore

On the night of a full moon, a babe was found swaddled on a floating platform of polished chrome with vessels of the Fates on its eyes. That babe came to be known as Oroleseh II.
Acting against the prohibition on the practice of determining outcomes by chance, Oroleseh II led an army to the gates of Orolesehabad. She sacked Orolesehabad and slaughtered its citizens, forcing them to change its name to Orolesehplatz.
In 2520 BR, Oroleseh II won a decisive victory against the combined forces of Abalep Palace at the bloody Battle of Minemur. As a result of the battle, Minemur was so rife with bad omens that it was renamed the Charmed Dunes.
While visiting an obscure outpost in Abalep Palace, Oroleseh II looted a skull that evoked the presence of a cursed coin. She named it Coinuca.
Deep in the wilds of Abalep Palace, Oroleseh II discovered Tarqushur Knot. There she befriended mollusks and played games of chance through the night.
Inside a colossal vessel of the Fates, Oroleseh II cemented her friendship with trees by marrying Cordigelwort Philbespeshrub. In celebration of the union, the trees bestowed upon Oroleseh II a wedding gift they called Weducus, Treesgrant.
While wandering around Abalep Palace, Oroleseh II stumbled upon a clan of crabs performing a secret ritual. Because of her fortuitous eyes, they accepted her into their fold and taught her their secrets.

Circuitry

Profession: Tinker, Electrician

Sultans focused on circutry enjoy wires and electrical currents.

Possible Relic Properties of Circuitry Sultans
Electrical Generation Melee Weapon, Armor, Shields

Travel

Profession: Explorer, Nomad

Travelling sultans are focused around events about exploring territory, and common traveling materials such as tents and compasses.

Possible Relic Properties of Travel Sultans
Teleportation Melee Weapon, Armor, Shields
+(8 + (Tier - 1) *3 + Random(1-4)) Movespeed Armor and Shields
[0-4] * 5 + (Tier - 1) * 10 + 20 Carry bonus Armor and Shields

References

This information is reliable as of patch 2.0.201.50.
  1. XRL.Annals.InspiringExperience
  2. XRL.Annals.QudHistoryFactory.GenerateNewSultan() (for each of 8 randomly-selected core lore-moments in the sultan's life, there is a 1 in 17 chance that the event will be an inspiring experience)