Warden 1-FF, reprogrammed conservator

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Revision as of 01:17, 26 April 2021 by imported>Trashmonks (Updated by Eels1900 with game version 2.0.202.57 using QBE v1.0rc2)
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Warden 1-FF, reprogrammed conservator
Warden 1ff reprogrammed conservator.png
Character

6

ID?Use this ID to Wish for Warden 1-FF, reprogrammed conservator

Warden 1-FF

Faction

Fellowship of Wardens (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

750 XP

XP Tier

6

Role

Artillery


Extra info:
Warden 1-FF, reprogrammed conservator

Stuck to their rind of mirrored chrome sequins are two separate ecologies: the crispy deadgrowths of the inner Tomb and the verdurous molt of grove life. As the years spin by and the colossus adjusts to the sun-drenched outer world, the latter consumes the former.

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Conversations

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[ Warden 1-FF, reprogrammed conservator ]

*Out of an oculus pours a scanning cone of mosaic light. It's unclear if they regard you as an interloper, but they take no aggressive action.*

1) Live and... remain ever rustless. [End]

Tips

This section is opinion-based. Your mileage may vary.
  • 1-FF has excellent toughness, strength, and willpower, making an ideal companion for Espers and ranged-focused players who have spare oil for a ritual.
  • 1-FF's weapons are not removable, and therefore not repairable without domination. (or the Swap wish.) If you choose to recruit 1-FF, beware of sources of rust or any other threats that might break their weapons.