|This information is reliable as of patch 188.8.131.52. If this is no longer the current patch, you can help by updating it.|
Security cards are items that grant access to , and also allow activating or deactivating certain items that have a power switch. Psychometry can grant some, but not all, of the benefits of security cards. In particular, security cards can allow the holder to deactivate turrets, but Psychometry cannot.
Basic Security Cards
These security cards can be obtained as village quest rewards or found as randomly generated loot in the world. They work in a hierarchical fashion - the has the highest access level and can do everything that lower-level security cards can do. It is also the rarest of the security cards.
† Objects in can only be activated or deactivated by the .
Dynamic weapon turrets dropped by and their single-weapon counterparts can also be activated or deactivated by security cards. The type of card needed depends on the tier of the missile weapon used by the dynamic turret. Missile weapons of tiers 5-8 require a . Tiers 4 and below require each of the 4 remaining security cards in descending order of access level.
Quest-Related Security Cards
These security cards (and keys) are obtained during the course of the game's main quest.