Drilldown: ItemsTable

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ItemsTable > Damage : 1d10 or 1d2 or 2d2 or 4d4 or 4d6

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BasePV:
Vibro:
PoweredPV:
Damage: (Click arrow to add another value)
UnpoweredDamage:
PrimaryDamageElement:
ObjectID:
AgilityBonus:
StrengthBonus:
WillpowerBonus:
ToughnessBonus:
IntelligenceBonus:
EgoBonus:
Healing:
HarvestedInto:
PreservedInto:
PreservedQuantity:
ElementalDamage:
JoinKey:

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