Drilldown: Mods
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General (12) (
"General" only (12) ·
Pottery (3) ·
Jeweled (1) ) ·
Weapon (8) (
Thrown Weapon (5) ·
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Melee Weapon (4) ) ·
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and disguise (1) ·
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with electromagnetic shielding (1) ·
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[illuminated] (1)
Furniture (1) ·
Has EMP-sensitive functionality that can be made EMP-insensitive (1) ·
Must be [[metal]]; must weigh 100# or less; must not be [[gesticulating]]; must not have integrated power systems, such as from being [[jacked]]; must be able to be unequipped (1) ·
Must have positive weight (1) ·
Must not already be a Floating Nearby item. (1) ·
Must not already fire omniphase projectiles or be [[phase-conjugate]] (1) ·
Must not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot (1) ·
Must not already refract light (1) ·
Must not be[[phase-harmonic]] or a [[phase shift grenade mk I]] (1) ·
no restrictions (24)
Showing below up to 33 results in range #1 to #33.
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