Temple mecha mk Ia: Difference between revisions

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Temple mecha are a class of creatures with special mechanics. They usually show up in high level Templar encounters, either as piloted followers or as a piloted unique creature. Temple mecha mk 1a have no built in ranged weapon.
Temple mecha are a class of creatures with special mechanics. They usually show up in high level Templar encounters, either as piloted followers or as a piloted unique creature. Temple mecha mk Ia have no built in ranged weapons, and have two built in melee weapons instead.


==General Temple mecha functionality==
==General Temple mecha functionality==

Revision as of 19:36, 1 June 2024

temple mecha mk Ia
Temple mecha mk ia.png
Character

@

ID?Use this ID to Wish for temple mecha mk Ia

VehicleTemplarMech1

Faction

Playerneutral (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

1000 XP

XP Tier

8

Role

Unspecified


Extra info:

Limbs* (BipedalRobotWithArmatures): * Excludes limbs granted via mutations
temple mecha mk Ia

A hominid-suit of chrome is junctured together from parts across the layer cake of time: balance struts hammered off the crushed star blimp, mainshaft springs torn from buoyed chapels, actuators hewed from the machine hearts of city centers, intakes blown of molten lamp glass. One arm ends in a giant blade, machined to final form at the Eater presses that stamp out artworks in the forever mode.

This creature doesn't heal naturally and must be repaired.

Perfect


Temple mecha are a class of creatures with special mechanics. They usually show up in high level Templar encounters, either as piloted followers or as a piloted unique creature. Temple mecha mk Ia have no built in ranged weapons, and have two built in melee weapons instead.

General Temple mecha functionality

  • They are pilotable (like Golems). They typically show up in the world piloted by a Templar
  • They have their own skills and gear
  • Unlike Golems, they do not function as followers when unpiloted
  • They only function at all when powered via a mecha power core
  • You can claim ownership (and pilotability) by permanently inserting a military security card

Notes

  • Mecha power cores are batteries and can be modded as such. However the power draw for a Temple mecha is higher than the radio powered mod can provide. If you wish to use one permanently, you will need to cycle power cores.
  • Temple mecha have reduced functionality at low power.