Stun gas: Difference between revisions
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{{Qud text|Stun gas}} is a [[gas]] that applies | {{Qud text|Stun gas}} is a [[gas]] that applies the [[stunned by gas]] effect to creatures caught inside that are capable of [[respiration]]. | ||
The effect is dependent on the density of the gas, reducing the [[quickness]] of creatures by 30% at lower than 40 gas density, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.{{Gas Navbox}} | The effect is dependent on the density of the gas, reducing the [[quickness]] of creatures by 30% at lower than 40 gas density, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.{{Gas Navbox}} | ||
[[Category:Gases]] | [[Category:Gases]] |
Revision as of 02:53, 1 June 2021
stun gas
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Infobox data from game version 2.0.201.69
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stun gas
The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter.
Stun gas is a gas that applies the stunned by gas effect to creatures caught inside that are capable of respiration.
The effect is dependent on the density of the gas, reducing the quickness of creatures by 30% at lower than 40 gas density, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.