The Fates have their way: Difference between revisions

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{{No Official Name}}
{{No Official Name}}
{{mod
{{Ability
| title= {{qud text|Fatecaller|notxml}}
| title= Fatecaller
|type=Melee Weapon
| desc = &C50% of the time, the Fates have their way
|reliconly=yes
|id=ModFatecaller
|tinkerable=no
|value=1
|desc=&C50% of the time, the Fates have their way
|notxml=yes
}}
}}
{{name}} is a non-tinkerable [[mod]] that is usually found on named relics. There is currently no name for this effect in game, so it will be referred to as the name specified in its cs class.
{{name}} is a power of some [[relic]] and [[extradimensional]] melee weapons.


When something is struck with a weapon with this mod, there is a 50% chance for a random effect to be applied to the thing struck. A number is rolled between 1 to 41, inclusive.  
When something is struck with a weapon with this mod, there is a 50% chance for a random effect to be applied to the thing struck. A number is rolled between 1 to 41, inclusive.  
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|-
|-
| (10,15] (12.2%)
| (10,15] (12.2%)
| [[Asleep]] (duration 1-100 turns)
| Put to [[Asleep|sleep]] for {{dice tooltip|1d100}} turns
|-
|-
| (15,20] (12.2%)
| (15,20] (12.2%)
| [[Confused]] (duration 1-100 turns, at level 1-20)
| [[Confuse]] for {{dice tooltip|1d100}} turns, at level {{dice tooltip|1d20}}
|-
|-
| (20,25] (12.2%)
| (20,25] (12.2%)
| [[Stun]] (duration 1-100 turns, at level 1-20)
| [[Stunned|Stun]] for {{dice tooltip|1d100}} turns, at level {{dice tooltip|1d20}}
|-
|-
| (25,30] (12.2%)
| (25,30] (12.2%)
| [[Shaken]] (duration 1-100, level 1-20)
| Apply [[shaken]] for {{dice tooltip|1d100}} turns, with a penalty of {{dice tooltip|1d20}}
|-
|-
| (30,35] (12.2%)
| (30,35] (12.2%)
| [[Discharge]] (voltage 1-100, 1d(1-10))
| [[Discharge]] (voltage 1-100, 1d10)
|-
|-
| (35,40] (12.2%)
| (35,40] (12.2%)
| Bleed (1d(1-10), save target 1-100)
| Apply {{dice tooltip|1d10}} [[bleeding]] damage, with a save target of {{dice tooltip|1d100}}
|-
|-
| 41 (2.44%)
| 41 (2.44%)
| Spawns a [[Space-Time Vortex]]
| Spawn a {{favilink id|Space-Time Vortex}}
|}
|}
{{Mod Navbox}}
 
[[Category:Relic Powers]]

Latest revision as of 16:30, 15 December 2021

The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Fatecaller

50% of the time, the Fates have their way

The Fates have their way is a power of some relic and extradimensional melee weapons.

When something is struck with a weapon with this mod, there is a 50% chance for a random effect to be applied to the thing struck. A number is rolled between 1 to 41, inclusive.

Possible Effects

(chance calculated assuming that the 50% proc has already occurred)

Chance Effect
≤5 (12.2%) Dismember
(5,10] (12.2%) Decapitate
(10,15] (12.2%) Put to sleep for 1d1001-100 (Avg: 50.5) turns
(15,20] (12.2%) Confuse for 1d1001-100 (Avg: 50.5) turns, at level 1d201-20 (Avg: 10.5)
(20,25] (12.2%) Stun for 1d1001-100 (Avg: 50.5) turns, at level 1d201-20 (Avg: 10.5)
(25,30] (12.2%) Apply shaken for 1d1001-100 (Avg: 50.5) turns, with a penalty of 1d201-20 (Avg: 10.5)
(30,35] (12.2%) Discharge (voltage 1-100, 1d10)
(35,40] (12.2%) Apply 1d101-10 (Avg: 5.5) bleeding damage, with a save target of 1d1001-100 (Avg: 50.5)
41 (2.44%) Spawn a space-time vortex