Elder breathbeard: Difference between revisions
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==Types of Beards== | ==Types of Beards== | ||
Because of this creation method, the corpses are dynamically generated as well and have no static object blueprint. Each type has a 25% chance of dropping their respective corpse.<ref><code>XRL.World.Parts.Mutation.BreatherBase</code></ref> | |||
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! Name | ! Name |
Revision as of 15:16, 29 October 2019
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This information is reliable as of patch 2.0.196.1. If this is no longer the current patch, you can help by updating it. |
Level: 28 | |
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Acid Res: 0 Elec Res: 0 Cold Res: -25 Heat Res: 0 | |
Character
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r |
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ID?
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Elder Breather |
Faction
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unshelled reptiles (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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Inventory
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\tricuspid teeth2d3+1 5/1005 x1(100%)\claw2d3+1 5/1005 x4(100%) | |
Mutations
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Mutations
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Role
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Artillery |
Rolling scales tessellate their monstrous, slouching form, and motes of condensate stipple their swollen chin. Their tail is stretched and cracked with advanced age.
elder breathbeards are the base creature that elder ____beard creatures are based off of. In XML, only the elder breathbeard object is used, and its type of breath, color, and name are all decided in cs script. Similar to how stat saps are spawned, the type of breath is seeded based on zone ID, meaning that in the same zone, the same type of elder breathbeard will spawn.[1]
Types of Beards
Because of this creation method, the corpses are dynamically generated as well and have no static object blueprint. Each type has a 25% chance of dropping their respective corpse.[2]
Name | Type of Breath | Corpse |
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Normality Breath | Elder nullbeard corpse (butchers into ![]() |
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Acid Breath | Elder tartbeard corpse (butchers into ![]() |
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Sleep Breath | Elder dreambeard corpse (butchers into ![]() |
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Stun Breath | Elder stillbeard corpse (butchers into ![]() |
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Confusion Breath | Elder mazebeard corpse (butchers into ![]() |
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Poison Breath | Elder gallbeard corpse (butchers into ![]() |
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Flame Breath | Elder flamebeard corpse (butchers into ![]() |
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Ice Breath | Elder sleetbeard corpse (butchers into ![]() |
A bug in this game is that all elder breathbeards are unable to have unique names due to this unique creation method.
References
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