Snapjaw shotgunner: Difference between revisions
imported>Trashmonks |
Trashmonks (talk | contribs) |
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| ma = 4 | | ma = 4 | ||
| marange = 3+1d2 | | marange = 3+1d2 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Snapjaw Shotgunner | | id = Snapjaw Shotgunner 0 | ||
| tier = 0 | | tier = 0 | ||
| colorstr = &R | | colorstr = &R | ||
Line 19: | Line 19: | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Artillery | | role = Artillery | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = Snapjaw | | inheritingfrom = Snapjaw Shotgunner | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Shotgunner 0}} | ||
| quickness = 95 | | quickness = 95 | ||
| movespeed = 100 | | movespeed = 100 | ||
Line 38: | Line 38: | ||
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | | faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Dagger|1|no|100}}{{inventory|Pump Shotgun|1|no|100}}{{inventory|Shotgun Shell|5|no|100}}{{inventory|Snapjaw_Bite|1|no|100}} | | inventory = {{inventory|Dagger|1|no|100|no}}{{inventory|Pump Shotgun|1|no|100|no}}{{inventory|Shotgun Shell|5|no|100|no}}{{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|HumanoidEquipment 0|*|no|100|yes}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}} | | mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}} | ||
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena | | desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 16:33, 18 January 2024
Level: 1 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
s |
---|---|
ID?
|
Snapjaw Shotgunner 0 |
Faction
|
snapjaws (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
bronze dagger1d2 5/6 x1(100%)pump shotgun1d2 8/8 x1(100%)shotgun shell1d2 4/4 x5(100%)\bite1d4 4/1004 x1(100%)Items from HumanoidEquipment 0 *(100%) | |
Mutations
|
|
| |
Mutations
| |
Corpse Dropped
|
snapjaw corpse (90%) |
Experience?
|
25 XP |
XP Tier
|
0 |
Role
|
Artillery |
Spawns in
|
DesertCanyon_Creatures |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
Tussocks of fur dress skin stretched over taut muscle. Upright they stand, but they look ready to drop onto fours. Their snout snarls and their ears twitch. They bark, and their hyena tribeskin answer.
Snapjaw shotgunners are uncommon, ranged snapjaws wielding pump shotguns.
They generally pose little threat unless they are discovered rounding a corner or opening a door, allowing them to shoot at nearly point-blank range. At long range, their primary danger is to the masses of snapjaw scavengers approaching their targets as well as any other weak creatures in the same area.
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