Rustacean: Difference between revisions
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| ma = -1 | | ma = -1 | ||
| marange = -3+1d3 | | marange = -3+1d3 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Rustacean | | id = Rustacean | ||
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| corpsechance = 90 | | corpsechance = 90 | ||
| role = Tank | | role = Tank | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Crab}} | ||
| inheritingfrom = BaseCrab | | inheritingfrom = BaseCrab | ||
| quickness = 100 | | quickness = 100 | ||
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| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Rustacean Crab_Claw|2|no|100|no}} | | inventory = {{inventory|Rustacean Crab_Claw|2|no|100|no}} | ||
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_ShatteringBlows}} </br>{{SkillID to name| | | skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_ShatteringBlows}} </br>{{SkillID to name|Multiweapon_Fighting}} | ||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|6}} | | mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|6}} | ||
| desc = | | desc = A broad, flat shell in the hue of air-sucked iron has started to flake in a verdigral pattern. =pronouns.Subjective= =verb:shake:afterpronoun= a single monstrous, serrated claw, caked in a year's worth of Red Death, the eroded metal dust. | ||
| categories = Crabs | | categories = Crabs | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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Rustaceans attack in melee with their {{favilink|rust-encrusted claw|plural}}, natural [[cudgel]] weapons that each deal {{Heart}}{{dice tooltip|1d3}} damage.{{XML Ref|object|Rustacean Crab_Claw}} To compliment their claws, rustaceans have the [[Cudgel Proficiency]], [[Offhand Strikes]], and [[Flurry]] skills, as well as a special NPC only skill, [[#Shattering Blows|Shattering Blows]].{{XML Ref|object|Rustacean}} | Rustaceans attack in melee with their {{favilink|rust-encrusted claw|plural}}, natural [[cudgel]] weapons that each deal {{Heart}}{{dice tooltip|1d3}} damage.{{XML Ref|object|Rustacean Crab_Claw}} To compliment their claws, rustaceans have the [[Cudgel Proficiency]], [[Offhand Strikes]], and [[Flurry]] skills, as well as a special NPC only skill, [[#Shattering Blows|Shattering Blows]].{{XML Ref|object|Rustacean}} | ||
Despite their name, rustaceans have no method of [[Rusted|rusting]] [[Properties#Metal|metal]] equipment. | Despite their name, rustaceans have no method of [[Rusted|rusting]] [[Properties#Metal|metal]] equipment. |
Latest revision as of 14:35, 18 January 2024
Level: 12 | |
| |
Acid Res: 0 Elec Res: -10 Cold Res: 10 Heat Res: 10 | |
Character
|
c |
---|---|
ID?
|
Rustacean |
Faction
|
crabs (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
| |
\rust-encrusted claw1d3 4/1004 x2(100%) | |
Skills
| |
Mutations
| |
Corpse Dropped
|
rustacean corpse (90%) |
Experience?
|
300 XP |
XP Tier
|
2 |
Role
|
Tank |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
A broad, flat shell in the hue of air-sucked iron has started to flake in a verdigral pattern. It shakes a single monstrous, serrated claw, caked in a year's worth of Red Death, the eroded metal dust.
A rustacean is a creature belonging to the crabs faction. Rustaceans can be found underground, as well as in the Rust Wells and Golgotha.[1]
Rustaceans attack in melee with their \rust-encrusted claws, natural cudgel weapons that each deal 1d31-3 (Avg: 2) damage.[2] To compliment their claws, rustaceans have the Cudgel Proficiency, Offhand Strikes, and Flurry skills, as well as a special NPC only skill, Shattering Blows.[3]
Despite their name, rustaceans have no method of rusting metal equipment.
Shattering Blows
Shattering Blows grants the attacker a 10% chance to inflict one of the following effects with each cudgel attack:[4]
- If the target is the player, a longer-duration version of the cracked effect on one random piece of the player's equipment.
- If the target is not the player, or if the player has AV greater than 0, a longer-duration version of the cleaved effect.
- The player typically only has AV greater than 0 if they have intrinsic AV, such as AV granted from the Calloused skill.
Both effects last for 2000 turns[5], which is longer than a full day in game. Both effects can also stack, leading either to cracked pieces of equipment with a greater than -1 AV penalty, and/or to a cleaved effect on the player/creature with a greater than -1 AV penalty.
In extreme cases, such as a historic site filled with rustaceans, it is completely plausible for a player to get reduced to 0 AV for a long period of time due to this effect. For example, a player with the Calloused skill might have all of their equipment cracked down to 0 AV, as well as a -3 or -4 penalty from a cleaved effect directly applied to themselves.
Trivia
- "Rustacean" is portmanteau of the words "rust" and "crustacean".