Throwing axe: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.48}} | ||
{{Item | {{Item | ||
| title = {{Qud text|throwing axe}} | | title = {{Qud text|throwing axe}} |
Revision as of 23:03, 6 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
throwing axe
Character
|
\ |
---|---|
ID?
|
ThrowingAxe |
throwing axe
A small axe, balanced for throwing.
The throwing axe is the signature weapon of Jotun, Who Parts Limbs. It has very high penetration and damage values, and as a result, it can cause significant damage upon hitting a target. Other than keeping one's distance to avoid being hit, having high AV is one of the best potential countermeasures to mitigate the damage.
The throwing axe does not benefit from any Axe skills or axe-related proficiencies, despite having "axe" in its name. For example, it does not cause the cleaved effect or dismember targets that it hits.
Thrown Weapon Behavior
Main article: Thrown weapon combat
Like all thrown weapons:
- The throwing axe's throwing penetration is unaffected by strength.[1]
- If the throwing axe is used as a melee weapon, it acts only as a 4/4 1d21-2 (Avg: 1.5) cudgel weapon.[2]