The Fates have their way: Difference between revisions

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|-
|-
| (10,15] (12.2%)
| (10,15] (12.2%)
| [[Asleep]] (duration 1-100 turns)
| Put to [[Asleep|sleep]] for {{dice tooltip|1d100}} turns
|-
|-
| (15,20] (12.2%)
| (15,20] (12.2%)
| [[Confused]] (duration 1-100 turns, at level 1-20)
| [[Confuse]] for {{dice tooltip|1d100}} turns, at level {{dice tooltip|1d20}}
|-
|-
| (20,25] (12.2%)
| (20,25] (12.2%)
| [[Stun]] (duration 1-100 turns, at level 1-20)
| [[Stunned|Stun]] for {{dice tooltip|1d100}} turns, at level {{dice tooltip|1d20}}
|-
|-
| (25,30] (12.2%)
| (25,30] (12.2%)
| [[Shaken]] (duration 1-100, level 1-20)
| Apply [[shaken]] for {{dice tooltip|1d100}} turns, with a penalty of {{dice tooltip|1d20}}
|-
|-
| (30,35] (12.2%)
| (30,35] (12.2%)
| [[Discharge]] (voltage 1-100, 1d(1-10))
| [[Discharge]] (voltage 1-100, 1d10)
|-
|-
| (35,40] (12.2%)
| (35,40] (12.2%)
| Bleed (1d(1-10), save target 1-100)
| Apply {{dice tooltip|1d10}} [[bleeding]] damage, with a save target of {{dice tooltip|1d100}}
|-
|-
| 41 (2.44%)
| 41 (2.44%)
| Spawns a {{favilink|space-time vortex}}
| Spawn a {{favilink id|Space-Time Vortex}}
|}
|}


[[Category:Relic Powers]]
[[Category:Relic Powers]]

Latest revision as of 16:30, 15 December 2021

The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Fatecaller

50% of the time, the Fates have their way

The Fates have their way is a power of some relic and extradimensional melee weapons.

When something is struck with a weapon with this mod, there is a 50% chance for a random effect to be applied to the thing struck. A number is rolled between 1 to 41, inclusive.

Possible Effects

(chance calculated assuming that the 50% proc has already occurred)

Chance Effect
≤5 (12.2%) Dismember
(5,10] (12.2%) Decapitate
(10,15] (12.2%) Put to sleep for 1d1001-100 (Avg: 50.5) turns
(15,20] (12.2%) Confuse for 1d1001-100 (Avg: 50.5) turns, at level 1d201-20 (Avg: 10.5)
(20,25] (12.2%) Stun for 1d1001-100 (Avg: 50.5) turns, at level 1d201-20 (Avg: 10.5)
(25,30] (12.2%) Apply shaken for 1d1001-100 (Avg: 50.5) turns, with a penalty of 1d201-20 (Avg: 10.5)
(30,35] (12.2%) Discharge (voltage 1-100, 1d10)
(35,40] (12.2%) Apply 1d101-10 (Avg: 5.5) bleeding damage, with a save target of 1d1001-100 (Avg: 50.5)
41 (2.44%) Spawn a space-time vortex