Snapjaw shotgunner: Difference between revisions
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| extra = {{Extra info|weight = 200 | bodytype = Humanoid}} | | extra = {{Extra info|weight = 200 | bodytype = Humanoid}} | ||
| inheritingfrom = Snapjaw Shotgunner | | inheritingfrom = Snapjaw Shotgunner | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|Hills_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|DesertCanyon_Creatures|Snapjaw Shotgunner 0}} | ||
| quickness = 95 | | quickness = 95 | ||
| movespeed = 100 | | movespeed = 100 |
Revision as of 01:37, 20 February 2022
Level: 1 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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s |
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ID?
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Snapjaw Shotgunner 0 |
Faction
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snapjaws (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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|
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Inventory
| |
bronze dagger1d2 5/6 x1(100%)pump shotgun1d2 8/8 x1(100%)shotgun shell1d2 4/4 x5(100%)\bite1d4 4/1004 x1(100%) | |
Mutations
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|
| |
Mutations
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Corpse Dropped
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snapjaw corpse (90%) |
Experience?
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25 XP |
XP Tier
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0 |
Role
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Artillery |
Spawns in
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Hills_Creatures |
Extra info:
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Infobox data from game version 2.0.203.20
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Tussocks of fur dress skin stretched over taut muscle. Upright they stand, but they look ready to drop onto fours. Their snout snarls and their ears twitch. They bark, and their hyena tribesmen answer.
Snapjaw shotgunners are uncommon, ranged snapjaws wielding pump shotguns.
They generally pose little threat unless they are discovered rounding a corner or opening a door, allowing them to shoot at nearly point-blank range. At long range, their primary danger is to the masses of snapjaw scavengers approaching their targets as well as any other weak creatures in the same area.
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