Nacham's ribbon: Difference between revisions
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| inheritingfrom = BaseCloak | | inheritingfrom = BaseCloak | ||
| wornon = Back | | wornon = Back | ||
| desc = A thick, pulsing curtain of thrumming cables drapes over the shoulders, humming half-remembered insights to its wearer concerning the whimsies of long-forgotten artificers. | | desc = A thick, pulsing curtain of thrumming cables drapes over the shoulders, humming half-remembered insights to its wearer concerning the whimsies of long-forgotten artificers. | ||
Revision as of 20:10, 3 October 2021
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Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line. |
Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line.
Nacham's ribbon
Charge per Use
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1000 |
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Charge Used For
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Tinker Bonus |
Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
Character
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] |
ID?
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Nacham's Ribbon |
Worn On
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Extra Info:
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Infobox data from game version 2.0.201.114
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the Nacham's ribbon is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to boot up. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.
The player character receives the ribbon if they have chosen to free Nacham in the quest Fraying Favorites.