Eaters' nectar injector: Difference between revisions
imported>Trashmonks |
→Obtaining: they don't use this in combat |
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== Obtaining == | == Obtaining == | ||
Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> | Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> Unlike other injectors, they will not use them in combat. | ||
{{references|2.0.201.50}} | {{references|2.0.201.50}} | ||
[[Category:Tonics]] | [[Category:Tonics]] |
Revision as of 02:16, 29 January 2021
Complexity
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1 |
---|---|
Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
<06> | |
Can Disassemble
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yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
♀ |
ID?
|
NectarTonic |
Preserved into
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drop of nectar(favilink error!) x1 |
Infobox data from game version 2.0.201.53
|
An Eaters' nectar injector is a tonic which, when applied, gives a permanent attribute-increasing effect. (For Mutants, it may instead give a single mutation point).
As with all tonics, Eaters' nectar injectors provide better effects to True Kin.
Eaters' nectar injectors are crafted from <06> and an arsplice seed.
Eaters' nectar injectors can also be preserved into drops of nectar, which grant uncertain attribute-based effects when cooked.
Obtaining
Dynamically-spawned legendary Putus Templar and legendary Mechanimists are always guaranteed to have at least one Eaters' nectar injector in their inventory.[1] Unlike other injectors, they will not use them in combat.
References
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This information is reliable as of patch 2.0.201.50. |
- ↑
PopulationTables.xml