User:Librarianmage/Sandbox

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Welcome to the official wiki for Caves of Qud, a Science-Fantasy Roguelike RPG developed by Freehold Games and set in the exotic, deeply-simulated, far-future world of Qud.

This wiki is run and maintained by the players, and graciously hosted by the developers. Infoboxes updated every patch.

Live and Drink, knowledge-seeker.

Latest Patch Note
Surprise Feature Friday - August 8, 2025
210.23
<ul class="bb_ul"><li>Phase spiders are now more reliably phased.
</li><li>Dream wrens found outside of Chavvah are now part of the birds faction.
</li><li>You now always start with a method of seeing in the dark when entering a waking dream.
</li><li>Waking dreams now wait until you return to the main gameplay screen to end, so for example your dream does not end in the middle of a conversation.
</li><li>Juking now counts as movement for the cooling effects of blaze tonic.
</li><li>Burgeoning and Temporal Fugue no longer play the gain follower sound effect for each summoned creature.
</li><li>You now only ask the wild-eyed water merchant about Mamon Souldrinker if you have Raising Indrix.
</li><li>The game now recognizes ciderer Erah as a proper noun.
</li><li>The Barathrumites are now called [redacted] if you get [redacted] in [redacted].
</li><li>The flowers in [redacted] are no longer flammable.
</li><li>Quest objects are now more consistently reachable.
</li><li>Tents made out of creature skins should be improperly capitalized less often.
</li><li>Removed an outdated section in the help files about different melee weapon types having different penetration values.
</li><li>Fixed a bug that allowed Fix-It spray foam to repair permanently broken objects.
</li><li>Fixed a bug that caused waydroids in adjacent zones to be hostile even if you had a droid scrambler.
</li><li>Fixed a bug that caused adjacent scrambled waydroids to count as hostile for the purpose of calculating wildfire for missile weapons.
</li><li>Fixed a bug that prevented item-based quest steps from completing when you obtained the item via tinkering.
</li><li>Fixed a bug that caused interactable quest objects to sometimes spawn in cells with other furniture, rendering them hard to see or interact with.
</li><li>Fixed a bug that caused nocturnal apex durations to be half as long as intended.
</li><li>Fixed lots of misspellings and other errors in generated text.
</li><li>Fixed lots of misspellings and other errors in non-generated text.
</li><li>Fixed a pronoun issue with Asphodel.
</li><li>[modding] Skills marked as ExcludeFromPool are now excluded from warm static rolls.
</li><li>[modding] Attempting to register for string events on XRLGame or using a handler other than IPart and Effect now outputs a warning.
</li><li>[modding] A GenericCommandEvent can now be queued for next action manager segment using GameEventCommand.
</li><li>[modding] A map of mod "Exclusions" can now be defined in manifest.json directories, skipping the directory if any of the listed mods is active.
</li><li>[modding] The DroppedEvent now has a static Send method.
</li><li>[modding] Fixed a bug that caused AwardingXPEvent to only propagate to game systems.</li></ul>
— 2025-08-08 23:33:48
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